- The Advanced Persistent Threat You Have: Google Chrome (PDF) — argues that if you can’t detect and classify Google Chrome’s self-updating behavior, you’re not in a position to know when you’re hit by malware that also downloads and executes code from the net that updates executables and system files.
- Things Mimicking Other Things — nifty visual catalog/graph of camouflage and imitation in nature.
- MITIE — permissively-licensed (Boost) tools for named entity extraction and binary relation detection as well as tools for training custom extractors and relation detectors.
- MultiFab Prints 10 Materials At Once — and uses computer vision to self-calibrate and self-correct, as well as letting users embed objects (e.g., circuit boards) in the print. developed by CSAIL researchers from low-cost, off-the-shelf components that cost a total of $7,000
We're standing on the threshold of an economy where the familiar economic entities are becoming increasingly irrelevant. Read more...
The O'Reilly Radar Podcast: Simon King on creating holistic, integrated experiences and the importance of discipline overlap.
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In this week’s Radar Podcast, I chat with Simon King, design director at IDEO. Harkening back to growing up on a family farm in Michigan, King talks about technology’s growing role in agriculture and the role design is playing in agriculture innovation. He also talks about his new book Understanding Industrial Design and the synergies between industrial design and interaction design. King will be speaking about industrial design at our newly launched O’Reilly Design Conference: Design the Future on January 19 to 22, 2016, in San Francisco.
Here are a few highlights from our conversation:
There’s been different eras of agriculture, and this latest one of precision agriculture or data-driven agriculture has the possibility of really changing the way people farm. I see that to some degree with people like my father and the new tools that he’s embracing slowly — things like autonomous driving tractors and some of the different data services. It’s an opportunity, I think, for new people to come into the field, and it’s going to be important.
Like most industries that are leading with technology, design trails. People are embracing the technology because it’s whole new capabilities that they never had before. Being able to do soil samples and analysis and then create nitrogen prescription maps so that you are not like wasting any chemicals — it’s such a great advancement that people are willing to fight through the fact that it’s poorly designed. We see that in medical; we see that in automotive. Any industry that reaches a certain curve where the technology has become mature, then all of a sudden the experience of using it begins to matter a lot more. I think that’s where design is going to start intersecting with agriculture really strongly and actually make it more accessible to farmers who are generally not that technically savvy.
Industrial design is such an older design discipline. Just purely from the design history standpoint, it’s something that everybody should be studying and be aware of how that discipline has evolved. It’s the underpinning of a lot of the different disciplines that design has kind of fragmented into.
The O'Reilly Data Show Podcast: Alice Zheng on feature representations, model evaluation, and machine learning models.
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As tools for advanced analytics become more accessible, data scientist’s roles will evolve. Most media stories emphasize a need for expertise in algorithms and quantitative techniques (machine learning, statistics, probability), and yet the reality is that expertise in advanced algorithms is just one aspect of industrial data science.
During the latest episode of the O’Reilly Data Show podcast, I sat down with Alice Zheng, one of Strata + Hadoop World’s most popular speakers. She has a gift for explaining complex topics to a broad audience, through presentations and in writing. We talked about her background, techniques for evaluating machine learning models, how much math data scientists need to know, and the art of interacting with business users.
Making machine learning accessible
People who work at getting analytics adopted and deployed learn early on the importance of working with domain/business experts. As excited as I am about the growing number of tools that open up analytics to business users, the interplay between data experts (data scientists, data engineers) and domain experts remains important. In fact, human-in-the-loop systems are being used in many critical data pipelines. Zheng recounts her experience working with business analysts:
It’s not enough to tell someone, “This is done by boosted decision trees, and that’s the best classification algorithm, so just trust me, it works.” As a builder of these applications, you need to understand what the algorithm is doing in order to make it better. As a user who ultimately consumes the results, it can be really frustrating to not understand how they were produced. When we worked with analysts in Windows or in Bing, we were analyzing computer system logs. That’s very difficult for a human being to understand. We definitely had to work with the experts who understood the semantics of the logs in order to make progress. They had to understand what the machine learning algorithms were doing in order to provide useful feedback. Read more…
Becoming confident with the fundamentals.
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I’ve noticed a curious thing about the term “beginner.” It’s acquired a sort of stigma — we seem to most often identify ourselves by what we’re an expert in, as if our burgeoning interests/talents have less value. An experienced PHP person who is just starting Python, for example, would rarely describe herself as a “Python Beginner” on a conference badge or biography. There are exceptions, of course, people eager to talk about what they’re learning; but, on the whole, it’s not something we see much.
I work on the Head First content, and first noticed it there. You suggest to a Java developer looking to learn Ruby that she check out our Head First Ruby. “But I know programming,” she’s likely to reply, “I’m not a beginner, I just need to learn Ruby.” People, by and large, buy into the stigma of being a “beginner,” which is, frankly, silly. Everyone is a beginner at something.
An open source project aims to crowdsource a common language for experimental design.
Contributing author: Tim Gardner
Editor’s note: This post originally appeared on PLOS Tech; it is republished here with permission.
From Gutenberg’s invention of the printing press to the Internet of today, technology has enabled faster communication, and faster communication has accelerated technology development. Today, we can zip photos from a mountaintop in Switzerland back home to San Francisco with hardly a thought, but that wasn’t so trivial just a decade ago. It’s not just selfies that are being sent; it’s also product designs, manufacturing instructions, and research plans — all of it enabled by invisible technical standards (e.g., TCP/IP) and language standards (e.g., English) that allow machines and people to communicate.
But in the laboratory sciences (life, chemical, material, and other disciplines), communication remains inhibited by practices more akin to the oral traditions of a blacksmith shop than the modern Internet. In a typical academic lab, the reference description of an experiment is the long-form narrative in the “Materials and Methods” section of a paper or a book. Similarly, industry researchers depend on basic text documents in the form of Standard Operating Procedures. In both cases, essential details of the materials and protocol for an experiment are typically written somewhere in a long-forgotten, hard-to-interpret lab notebook (paper or electronic). More typically, details are simply left to the experimenter to remember and to the “lab culture” to retain.
At the dawn of science, when a handful of researchers were working on fundamental questions, this may have been good enough. But nowadays this archaic method of protocol record keeping and sharing is so lacking that half of all biomedical studies are estimated to be irreproducible, wasting $28 billion each year of U.S. government funding. With more than $400 billion invested each year in biological and chemical research globally, the full cost of irreproducible research to the public and private sector worldwide could be staggeringly large. Read more…
Designers are helping to shape the businesses, products, and services in our changing economy.
Register now for the O’Reilly Design Conference, which will explore the evolving role of design in business and society along with the tools designers need to shape the next generation of products and services.
Loosely defined, service is the relationship between consumer and company. There are traditional service companies, such as hotels and transportation companies, and their modern counterparts Uber and Airbnb.
Then there are companies that are changing their identities from product companies to service companies, with varying degrees of success: for example, IBM, morphing from hardware to services, and Adobe, moving its software model to a cloud-based, subscription-based service. Whether you’re new to the game or established, almost any product today must have a service aspect.
Why does this matter — and what does it mean for designers?
Tim O’Reilly wrote a recent piece on how the economy is being shaped by software and connectedness. He explained:
One way to think about the new generation of on-demand companies, such as Uber, Lyft, and Airbnb, is that they are networked platforms for physical world services, which are bringing fragmented industries into the 21st century in the same way that ecommerce has transformed retail.
The evidence is clear: we’re living in an attention economy, with thousands of devices and companies competing for eyeballs. Our products are now connected and smart, and the consumer-product relationship is long term, with data fueling the courtship. It’s no longer enough to have a great product — it needs to be coupled with a great service. Service is at the heart of any user experience, and designers are crafting this experience, forging the connections between products and consumers. Read more…