Four short links: 2 November 2010

Participation, iPhone Games Programming, Mobile Keypad Magic, and Web App Security

  1. Lessons from the Johnny Cash ProjectWhen a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. (via Courtney Johnston)
  2. Doom iPhone Review — fascinating explanation of how the iPhone works for programmers, and how the Doom source code works around some of the less-game-friendly features. (via Tom Carden on Delicious)
  3. The 8 Pen — new alphanumeric entry system for Android.
  4. Salesforce Security — lots of information for web developers, most generally applicable. (via Pete Warden)
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