How Things Work: Summer Games Edition — admire the real craftsmanship in those early games. This has a great description of using raster interrupts to extend the number of sprites, and how and why double-buffering was expensive in terms of memory.
IAMA: Etsy Ops Team (Reddit) — the Etsy ops team does an IAMA on Reddit. Everything from uptime to this sage advice about fluid data: A nice 18 year old Glenfiddich scales extremely well, especially if used in an active active configuration with a glass in each hand. The part of Scotland where Glenfiddich is located also benefits from near-permanent exposure to the Cloud (several clouds in fact). (via Nelson Minar)