Four short links: 15 May 2014

Pervasive Monitoring, Mozilla DRM, Game Finances, and Distributed Systems

  1. Pervasive Monitoring is an Attack (Tim Bray) — if your ap­pli­ca­tion doesn’t sup­port pri­va­cy, that’s prob­a­bly a bug in your ap­pli­ca­tion.
  2. Reconciling Mozilla’s Mission and the W3C EME — essentially, “we don’t want to put a closed source bolus of evil into our open source unicorn, but you won’t be able to watch House of Cards with Firefox if we don’t.”
  3. The Financial Future of Game Developers (Raph Koster) — Today, a console is really just a hardware front end to a digital publisher/distribution network/storefront. [...] Any structure that depends solely on blockbusters is not long for this world, because there is a significant component of luck in what drives popularity, so every release is literally a gamble. [...] The median game uploaded to the App Store makes zero dollars. It starts great and just gets better. Koster is on fire! He scores again! GOOOOOOOOOOOOOOOAL!
  4. Notes on Distributed Systems for Young Bloods“It’s slow” is the hardest problem you’ll ever debug.
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