Souders Joins Speedcurve — During these engagements, I’ve seen that many of these companies don’t have the necessary tools to help them identify how performance is impacting (hurting) the user experience on their websites. There is even less information about ways to improve performance. The standard performance metric is page load time, but there’s often no correlation between page load time and the user’s experience. We need to shift from network-based metrics to user experience metrics that focus on rendering and when content becomes available. That’s exactly what Mark is doing at SpeedCurve, and why I’m excited to join him.
3 Steps for Licensing Your 3D-Printed Stuff (PDF) — this paper is not actually about choosing the right license for your 3D printable stuff (sorry about that). Instead, this paper aims to flesh out a copyright analysis for both physical objects and for the digital files that represent them, allowing you to really understand what parts of your 3D object you are—and are not—licensing. Understanding what you are licensing is key to choosing the right license. Simply put, this is because you cannot license what you do not legally control in the first place. There is no point in considering licenses that ultimately do not have the power to address whatever behavior you’re aiming to control. However, once you understand what it is you want to license, choosing the license itself is fairly straightforward. (via BoingBoing)