ENTRIES TAGGED "apps"

Radar's top stories: May 30-June 3, 2011

Radar's top stories: May 30-June 3, 2011

Inside the Library of Congress' Twitter archive, 10 ways to botch a mobile app, the story behind Velocity '11

This week on Radar: We checked in on the Library of Congress' Twitter archive, Ken Yarmosh revealed 10 ways to screw up a mobile app, the story behind Velocity 2011 was told, Steve Souders discussed mobile optimization, and we wondered if readers would fund their favorite authors.

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Mobile apps and the quiet handling of data

Mobile apps and the quiet handling of data

There's considerable difference in how PC software and mobile apps handle data.

PC-based applications often have to get clearance from users before they can gather and transmit data. Mobile apps, however, follow a different path.

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Publishing News: BAFTA nomination hints at app crossover appeal

Publishing News: BAFTA nomination hints at app crossover appeal

The Malcom Tucker app might win a BAFTA, Kindle ebook sales outpace print, and a Kindle wish list.

For the first time ever, an app has been nominated for a TV BAFTA, Kindle sales might indicate the ebook tipping point, and the Kindle team gets some (unsolicited) pointers from Joe Wikert.

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Kindle 2012: Wish-list features for the next model

Kindle 2012: Wish-list features for the next model

Here's a handful of ways Amazon could revolutionize the Kindle.

Amazon is positioned to advance the Kindle platform much faster and further than they have in any 6-12 month period. Joe Wikert outlines new features he'd like to see.

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The next, next big thing

The next, next big thing

The web had its day. Mobile is already peaking. So what's next?

Those evangelizing the revolutionary qualities of "the next big thing" (whatever it may be) would do well to revisit past "big things." Truth is, computing goes in cycles.

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Skimming on the digital side

Skimming on the digital side

How digital publications can make browsing easier.

The use of strict print design elements in digital content locks readers into systems that aren't user friendly. A little rethinking can go a long way toward solving that problem.

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On a small screen, user experience is everything

On a small screen, user experience is everything

Three mobile apps that get user experience right.

Building mobile apps around a look or feel isn't always the best strategy. Madhava Enros, mobile user experience lead at Mozilla, reveals three apps that effectively address user experience, not just design.

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For publishing, sales info is the tip of the data iceberg

For publishing, sales info is the tip of the data iceberg

Publishers have data, but they need to know what to do with it.

Kirk Biglione, partner at Oxford Media Works, talks about how publishers can gather various types of data and put it to use.

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4 SXSWi themes reveal the story within the story

4 SXSWi themes reveal the story within the story

Constant connectivity, mobile's next act, the rise of data science, and privacy's implications were dominant trends at SXSWi 2011.

The 2011 South by Southwest Interactive festival offered a reflection of what's to come, with hyperkinetic socializing, pervasive connectivity and an interest in communicating at the right time, not just in real time.

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Ubiquity and revenue streams: How HTML5 can help publishers

Ubiquity and revenue streams: How HTML5 can help publishers

Google's Marcin Wichary brings HTML5 into perspective for publishers.

Should publishers jump on the HTML5 bandwagon? Marcin Wichary, senior user experience designer at Google, discusses the benefits and opportunities.

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