ENTRIES TAGGED "bioengineering"
Natalie Kuldell on the hard work of bringing biocoding to the classroom.
Synthetic biology is poised to change everything from energy development to food production to medicine — but there’s a bottleneck looming. How fast things develop depends on the number of people developing things. Let’s face it: there aren’t that many biocoders. Not in the universities, not in industry, not in the DIY sector. Not enough to change the world, at any rate. We have to ramp up.
And that means we first must train teachers and define biocoding curricula. Not at the university level — try secondary, maybe even primary schools. That, of course, is a challenge. To get kids interested in synthetic biology, we have to do just that: get them interested. More to the point, get them jacked. Biocoding is incredibly exciting stuff, but that message isn’t getting across.
“Students think science and engineering is removed from daily life,” says Natalie Kuldell, an instructor of biological engineering at MIT. “We have to get them engaged, and connected to science and engineering — more specifically, bioengineering — in meaningful ways.”
Tim O'Reilly and Carl Bass discuss the future of making things, and Astro Teller on Google X's approach to solving big problems.
I recently lamented the lag in innovation in relation to the speed of technological advancements — do we really need a connected toaster that will sell itself if neglected? Subsequently, I had a conversation with Josh Clark that made me rethink that position; Clark pointed out that play is an important aspect of innovation, and that such whimsical creations as drum pants could ultimately lead to more profound innovations.
In the first segment of this podcast episode, Tim O’Reilly and Autodesk CEO Carl Bass have a wide-ranging discussion about the future of making things. Bass notes that innovation tends to start by “looking at the rear window”:
“The first naïve response is to take a new technology and do the old thing with it. It takes a while until you can start reimagining things…the first thing that you need is this new tool set in software, hardware, and materials, but the more important thing — and the more difficult thing, obviously — is a new mind-set. How are you going to think about this problem differently? How are you going to reimagine what you can do? That’s the exciting part.”