- Bitcoin Markets Down — value of bitcoins plunges as market uncertain after largest bitcoin exchange goes insolvent after losing over 750k bitcoins because they didn’t update their software after a flaw was discovered in the signing of transactions.
- Flappy Bird for the Commodore 64 — the 1980s games platform meets the 2014 game. cf the machine learning hack where the flappy bird learns to play the game successfully.
- Air Hockey Robot — awesome hack.
- Run 30 Lab Tests on Only One Drop of Blood — automated lab processing to remove the human error in centrifuging, timing, etc. that added to variability of results.
Digital tools and data analysis to stay sharp, stay well, and overcome illness
This article was written together with Ellen M. Martin and Melinda Speckmann.
Games have been part of human culture for millennia. It is no surprise that elements of play can be powerful digital tools to grab our attention and keep us on a path to taking care of ourselves and others.
Big data is already behind brain games. The use of big data is becoming increasingly mainstream in health play applications. Once we are drawn in, game play (with big data under the hood) can help us to:
- Stay sharp,
- Stay well, and
- Overcome illness.
Data Tool, Arduino-like Board, Learn to Code via Videogames, and Creative Commons 4.0 Out
- OpenRefine — (edited: 7 Dec 2013)
Google abandonedGoogle bought Freebase’s GridWorks, turned it into the excellent Refine tool for working with data sets, now picked up and developed by open source community.
- Intel’s Arduino-Compatible Board — launched at MakerFaire Rome. (via Wired UK)
- Game Maven — learn to code by writing casual videogames. (via Greg Linden)
- CC 4.0 Out — The 4.0 licenses are extremely well-suited for use by governments and publishers of public sector information and other data, especially for those in the European Union. This is due to the expansion in license scope, which now covers sui generis database rights that exist there and in a handful of other countries.
Chicago Code, 3D Smithsonian Data, AI Controlling Everything, and Game TCP
- The Virtuous Pipeline of Code (Public Resource) — Chicago partnering with Public Resource to open its legal codes for good. “This is great! What can we do to help?” Bravo Chicago, and everyone else—take note!
- Smithsonian’s 3D Data — models of 21 objects, from a gunboat to the Wright Brothers’ plane, to a wooly mammoth skeleton, to Lincoln’s life masks. I wasn’t able to find a rights statement on the site which explicitly governed the 3D models. (via Smithsonian Magazine)
- Anki’s Robot Cars (Xconomy) — The common characteristics of these future products, in Sofman’s mind: “Relatively simple and elegant hardware; incredibly complicated software; and Web and wireless connectivity to be able to continually expand the experience over time.” (via Slashdot)
- An Empirical Evaluation of TCP Performance in Online Games — We show that because TCP was originally designed for unidirectional and network-limited bulk data transfers, it cannot adapt well to MMORPG traffic. In particular, the window-based congestion control and the fast retransmit algorithm for loss recovery are ineffective. Furthermore, TCP is overkill, as not every game packet needs to be transmitted in a reliably and orderly manner. We also show that the degraded network performance did impact users’ willingness to continue a game.