- Suro (Github) — Netflix data pipeline service for large volumes of event data. (via Ben Lorica)
- NIPS Workshop on Data Driven Education — lots of research papers around machine learning, MOOC data, etc.
- Proofist — crowdsourced proofreading game.
- 3D-Printed Shoes (YouTube) — LeWeb talk from founder of the company, Continuum Fashion). (via Brady Forrest)
Data Tool, Arduino-like Board, Learn to Code via Videogames, and Creative Commons 4.0 Out
- OpenRefine — (edited: 7 Dec 2013)
Google abandonedGoogle bought Freebase’s GridWorks, turned it into the excellent Refine tool for working with data sets, now picked up and developed by open source community.
- Intel’s Arduino-Compatible Board — launched at MakerFaire Rome. (via Wired UK)
- Game Maven — learn to code by writing casual videogames. (via Greg Linden)
- CC 4.0 Out — The 4.0 licenses are extremely well-suited for use by governments and publishers of public sector information and other data, especially for those in the European Union. This is due to the expansion in license scope, which now covers sui generis database rights that exist there and in a handful of other countries.
Chicago Code, 3D Smithsonian Data, AI Controlling Everything, and Game TCP
- The Virtuous Pipeline of Code (Public Resource) — Chicago partnering with Public Resource to open its legal codes for good. “This is great! What can we do to help?” Bravo Chicago, and everyone else—take note!
- Smithsonian’s 3D Data — models of 21 objects, from a gunboat to the Wright Brothers’ plane, to a wooly mammoth skeleton, to Lincoln’s life masks. I wasn’t able to find a rights statement on the site which explicitly governed the 3D models. (via Smithsonian Magazine)
- Anki’s Robot Cars (Xconomy) — The common characteristics of these future products, in Sofman’s mind: “Relatively simple and elegant hardware; incredibly complicated software; and Web and wireless connectivity to be able to continually expand the experience over time.” (via Slashdot)
- An Empirical Evaluation of TCP Performance in Online Games — We show that because TCP was originally designed for unidirectional and network-limited bulk data transfers, it cannot adapt well to MMORPG traffic. In particular, the window-based congestion control and the fast retransmit algorithm for loss recovery are ineffective. Furthermore, TCP is overkill, as not every game packet needs to be transmitted in a reliably and orderly manner. We also show that the degraded network performance did impact users’ willingness to continue a game.
GUI Prototyping, Linux Containerisation, Searchable Apple Text, and Infosec Wargames
Video Editing, Game Engine, Python Debugger, and P2P VPN
Neuromancer Game, Ray Ozzie, Sentiment Analysis, and Open Science Prizes
- Case and Molly, a Game Inspired by Neuromancer (Greg Borenstein) — On reading Neuromancer today, this dynamic feels all too familiar. We constantly navigate the tension between the physical and the digital in a state of continuous partial attention. We try to walk down the street while sending text messages or looking up GPS directions. We mix focused work with a stream of instant message and social media conversations. We dive into the sudden and remote intimacy of seeing a family member’s face appear on FaceTime or Google Hangout. “Case and Molly” uses the mechanics and aesthetics of Neuromancer’s account of cyberspace/meatspace coordination to explore this dynamic.
- Rethinking Ray Ozzie — an inescapable conclusion: Ray Ozzie was right. And Microsoft’s senior leadership did not listen, certainly not at the time, and perhaps not until it was too late. Hear, hear!
- Recursive Deep Models for Semantic Compositionality
Over a Sentiment Treebank (PDF) — apparently it nails sentiment analysis, and will be “open sourced”. At least, according to this GigaOm piece, which also explains how it works.
- PLoS ASAP Award Finalists Announced — with pointers to interviews with the finalists, doing open access good work like disambiguating species names and doing open source drug discovery.
PaaS Vendors, Educational MMO, Changing Culture, Data Mythologies
- Amazon Compute Numbers (ReadWrite) — AWS offers five times the utilized compute capacity of each of its other 14 top competitors—combined. (via Matt Asay)
- MIT Educational MMO — The initial phase will cover topics in biology, algebra, geometry, probability, and statistics, providing students with a collaborative, social experience in a systems-based game world where they can explore how the world works and discover important scientific concepts. (via KQED)
- Changing Norms (Atul Gawande) — neither penalties nor incentives achieve what we’re really after: a system and a culture where X is what people do, day in and day out, even when no one is watching. “You must” rewards mere compliance. Getting to “X is what we do” means establishing X as the norm.
- The Mythologies of Big Data (YouTube) — Kate Crawford at UC Berkeley iSchool. The six months: ‘Big data are new’, ‘Big data is objective’, ‘Big data don’t discriminate’, ‘Big data makes cities smart’, ‘Big data is anonymous’, ‘You can opt out of big data’. (via Sam Kinsley)
Teaching Future Coders
Ever since PyCon 2013, the interest in the Young Coders class has been intensifying. Practically every Python conference since then has asked about doing one, and several have run their own. Classes outside of conferences have sprung up, as well, from one time workshops to after school clubs.
As more classes happen, more people have been asking about running their own. These classes do take quite a bit of effort to set up, but the payoff is enormous. Also, once you do one, doing subsequent ones gets easier and easier.
Better UIs, Dot Tricks, UAV Camera, and Writing Interactive Fiction
- Good UI — easily digested tips for improving UIs. (via BERG London)
- Mapping Millions of Dots — tips like The other thing that goes along with this brightness scaling is to draw fewer dots at lower zoom levels. By the time you get most of a continent on the screen, the dots are so much smaller than pixels and there are so many of them to draw, that it looks the same and is much faster if you draw half as many dots at twice the brightness apiece. (via Flowing Data)
- 118g 10x Zoom Camera for Drones — little less than 800×600 resolution. (via DIY Drones)
- Creating Interactive Fiction with Inform7 (Amazon) — all you need to write your own Zork, or even do better. With foreword by my hero (I squee like fanboy when I remember meeting him at the first Foo Camp) Don Woods. Yeah, Colossal Cave Adventure Don Woods. WIN. (via Marshall Tenner Winter)