"Hardware and Software" entries

Vanessa Cho on GoPro’s design approach

The O’Reilly Design Podcast: Designing for hardware and software, and recruiting and building design teams.

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In this week’s Design Podcast episode, I sit down with Vanessa Cho, head of UX and research for the software and services group at GoPro. Cho, along with her hardware colleague Wesley Yun, will be speaking at O’Reilly’s inaugural Design Conference in January. We talk about designing for hardware and software, building design teams, and what she looks for in new recruits.

Here are a few highlights from our conversation:

I started at GoPro 18 months ago. I was one of the first designers, and in that time, we’ve grown to 18 designers — 18 designers in 18 months. We’ve spent a lot time recruiting and honing down on what is really important to us.

At GoPro, we’re building a hybrid model that allows us to harness specialized skills while delivering speed and scale. What we have is embedded UX generalists for each of the product teams who can champion the customer experience and help define the product and the value of it. Simultaneously, we have a group of shared services, which is filled with specialists, researchers, visual designers, content strategists, and then also me as a manager, that work to help support the UX generalists that are embedded in the team. They’re ensuring that the team not only is working well together but it’s delivering consistent, on-brand quality work. This model … requires a lot of collaboration and communication between the individuals. … It also helps significantly that I have a very tenured, and mature, and collaborative team that always helps, not only on the software side, but also on the hardware side. We have excellent partnership there. Read more…

Solid 2015: submit your proposal

O'Reilly's Solid Conference, on IoT and the intersection between real and virtual, will return to San Francisco on June 23-25, 2015.

Last May, we engaged in something of an experiment when Joi Ito and I presented Solid, our conference about the intersection between software and the physical world. We drew the program as widely as possible and invited demos from a broad group of large and small companies, academic researchers, and artists. The crowd that came — more than 1,400 people — was similarly broad: a new interdisciplinary community that’s equally comfortable in the real and virtual worlds started to, well, solidify.

I’m delighted to announce that Solid is returning. The next Solid will take place on June 23-25, 2015, at Fort Mason in San Francisco. It’ll be bigger, with more space and a program spread across three days instead of two, but we’re taking care to maintain and nourish the spirit of the original event. That begins with our call for proposals, which opens today. Some of our best presentations in May came from community members we hadn’t yet met who blew away our program committee with intriguing proposals. We’re committed to discovering new luminaries and giving them a chance to speak to the community. If you’re working on interesting things, I hope you’ll submit a proposal.

We’re expecting a full house at this year’s event, so we’ve opened up ticket reservations today as well — you can reserve your ticket here, and we’ll hold your spot for seven days once registration opens early next year. Read more…

Saul Griffith: build soft, not solid

Soft, or compliant, robots can be safer, lighter, more efficient, and easier to control.

As we get ready to launch the 2015 version of Solid, our conference about the intersection between software and the physical world, I’ve been revisiting some lessons from Solid 2014.

For instance, Saul Griffith, founder and principal scientist at Other Lab, advises that many machines would do well to skip solidity altogether. Soft, or compliant, robots can be safer, lighter, more efficient, and easier to control. In his work with compliant robots, Griffith has managed to substitute intelligent controls for mass—replacing atoms with bits.

Watch Griffith’s entire Solid 2014 talk below. If you’d like to be notified when the Solid 2015 call for proposals goes up and when tickets become available, be sure to sign up for the O’Reilly IoT+ newsletter.

For more videos from Solid 2014, visit our Solid YouTube playlist.