- mari0 — not only a great demonstration of what’s possible in web games, but also a clever mashup of Mario and Portal.
- Lessons From BerkeleyDB — chapter on BerkeleyDB’s design, architecture, and development philosophy from Architecture of Open Source Applications. (via Pete Warden)
- An API Ontology — I currently see most real-world deployed APIs fit into a few different categories. All have their pros and cons, and it’s important to see how they relate to one other.
ENTRIES TAGGED "HTML5"
Maximiliano Firtman on mobile web development's recent leaps.
Over the last two years, mobile web development has continued its rapid evolution. In this interview, Fluent speaker and "Programming the Mobile Web" author Maximiliano Firtman discusses the short-term changes that caught his attention.
What to watch for in HTML5, CSS, and the open web.
HTML5 author Christopher Schmitt talks with O'Reilly editor Simon St. Laurent about why it's a great time to be a web developer.
Sanders Kleinfeld on obstacles to a unified ebook format.
In a recent video interview, O'Reilly's Sanders Kleinfeld addressed a number issues surrounding ebook formats. He also talked about how vendors are among the biggest obstacles to an open, universal ebook standard and the end of DRM.
In this first episode of "Editorial Radar," O'Reilly editors Mike Loukides and Mike Hendrickson discuss the important technologies they're tracking.
StuxNet Deep Dive, Museum 3D Scanning, Tracking The Trackers, and HTML5 Game Code
- StuxNet Deep Dive — extremely technical talk, but this page has a redux. The presenter’s thesis, well-argued, is that StuxNet was absolutely aimed specifically at the Natanz facility. (via Chris Douglas)
- Smithsonian Digitizing Items (CNet) — two-person project, only able to do a few items a year, but still an excellent advance. See also Bronwyn Holloway-Smith’s art project around artifact replicas.
- Collusion (Mozilla) — have your browser tell you the third parties tracking your web browsing. (via Hacker News)
- Survivor (Github) — HTML5 implementation of an Atari/C64 game. If you wanted to learn how to write HTML5 arcade games, you could do worse than study this project. (via Andy Baio)
WingedChariot's Neal Hoskins on the state of the children's digital book market.
In this TOC podcast, Neal Hoskins, founder of WingedChariot, talks about challenges and opportunities in children's ebooks, including issues with screen sizes and making the development choice between EPUB or app. Hoskins also predicts three front runners vying for the future of this market (hint: Amazon isn't one of them).
Pablo Defendini on employing adaptive web design in comic books.
In a keynote address, Open Road Media's Pablo Defendini explored what HTML and CSS can offer to digital comic book design.
A look at the developer stories that will define 2012.
It's a brand new year, time to look ahead to the stories that will have developers talking in 2012. Mobile will remain a hot topic, the cloud is absorbing everything, and jobs appear to be heading back to the U.S.