ENTRIES TAGGED "interactivity"

The promise of WebGL

Author Tony Parisi on learning WebGL and how it's changing interactive graphics.

WebGL (Web Graphics Library) is a JavaScript API maintained by the Khronos group, a standards body responsible for other open standards including OpenGL. WebGL allows developers to display hardware-accelerated interactive 3D graphics in the browser without installing additional software — READ: no plug-ins needed. It’s currently supported by most of the major browsers (Chrome, Safari, and Firefox)….
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Maps aren't easy

Maps aren't easy

Pete Warden on digital map creation and data journalism tools.

Data-centric news organizations are using maps to effectively tell stories, but these features don't come easy. In this interview, Pete Warden discusses the grunt work that goes into map creation and the tools that can make it a little easier.

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What publishers can and should learn from "The Elements"

What publishers can and should learn from "The Elements"

Theodore Gray on true interactivity and apps vs. ebooks.

Theodore Gray, author/creator of "The Elements," shares his thoughts on interactivity in ebooks, why programmers should be treated like authors, and why he believes the print form will continue to exist for quite some time.

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Readers Already Picking Up the Interactive Slack

Harlequin announced this week the launch of Enhanced Edition ebooks, which link out to Net resources that augment the value and experience of the books. At Electric Alphabet, Kate Eltham notes that, in a way, this has already been happening by the readers, not by the publishers: Last year I read Spook Country by William Gibson … I remember…

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Harlequin Embeds Hyperlinks in New Ebook

Harlequin is adding interactivity to its ebooks under the banner "Enriched Editions." The first title to get the enriched treatment is Unmasked, a romance story chosen for its historical tie-ins. From a Harlequin press release: Unmasked … has been enriched with interactive buttons that hyperlink to Web sites containing photos, historical commentaries, illustrations, sound effects, maps, articles and more ……

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Open Question: Do You Use Twitter?

Mediabistro recently conducted an informal round-up of publishers and authors who use Twitter to publicize titles and interact with readers. Within TOC, we use Twitter (plug: follow us here) to exchange quick bursts of information and story ideas, and we've also found it to be a surprisingly effective beat coverage tool — breaking stories and new memes often appear…

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The Upside of Publisher Blogs

Booksquare's Kassia Krozser explains the benefits of publisher blogs: Just as authors need to better market themselves and their books, so do publishers. While the audience for a publisher website is diverse — authors, booksellers, journalists, agents, readers, and more — talking about books on your website the same way you talk about books in your catalog simply isn't…

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Open Question: How Can Ebooks Improve the Reading Experience?

Expanding on a recent post by Seth Godin, TOC wants to know how you think ebooks and digital content can enhance the reading experience.

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Seth Godin: Community and Interactivity Would Benefit Kindle

Seth Godin weighs in with random thoughts on the Kindle, including: The Kindle does a fine job of being a book reader, and a horrible job of actually improving the act of reading a book. Godin says the Kindle reading experience — particularly with non-fiction titles — would benefit from reader recommendations, Digg-style voting, and hyperlinks. The post also…

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Storytelling 2.0: Alternate Reality Games

Storytelling is no longer passive entertainment. Alternate reality games are one new way publishers are engaging readers and turning them into participants.

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