- Visual Guide to NoSQL Systems — not quite accurate in the “pick any two,” but still a useful frame for understanding the landscape.
- The QA Mindset (Michael Lopp) — Humans do strange shit to software that we could never predict in the controlled setting of our carefully constructed software development environments. This x1000.
- Future Programming 2014 Videos — a collection of talks on boundary-pushing ideas around IDEs, code control, distributed objects, GPUs, etc.
- Some of These Things are Not Like the Others (Tom Armitage) — writeup on sensor-rich interactive cityscapes designed for residents to thrive rather than for merchants to transact. Lovely.
Key signals from hardware, software, manufacturing, and the Internet of Things.
This essay updates a November 2013 article. We’ve expanded it in light of the success of our first Solid conference in May 2014, where we tested many of these ideas, and the announcement of our next Solid conference in June 2015. In addition to this update, you can stay in the loop on the latest developments in the space through our weekly newsletter.
Real and virtual are crashing together. On one side is hardware that acts like software: IP-addressable, programmable with high-level procedural languages and APIs, able to be stitched into loosely coupled systems — the mashups of a new era. On the other is software that’s newly capable of dealing with the complex subtleties of the physical world — ingesting huge amounts of data, learning from it, and making decisions in real time.
The result is an entirely new medium that’s just beginning to emerge. We can see it in Ars Electronica Futurelab’s Spaxels, which are LED-equipped quadcopters that make up a drone swarm to render a three-dimensional pixel field; in Baxter, which layers emotive software onto an industrial robot so that anyone can operate it safely and efficiently; in OpenXC, which gives even hobbyist-level programmers access to the software in their cars; and in SmartThings, which ties web services to light switches.
The new medium is something broader than terms like “Internet of Things,” “Industrial Internet,” or “connected devices” suggest. It’s an entirely new discipline that’s being built by software developers, roboticists, manufacturers, hardware engineers, artists, and designers. Read more…
O'Reilly's Solid Conference, on IoT and the intersection between real and virtual, will return to San Francisco on June 23-25, 2015.
Last May, we engaged in something of an experiment when Joi Ito and I presented Solid, our conference about the intersection between software and the physical world. We drew the program as widely as possible and invited demos from a broad group of large and small companies, academic researchers, and artists. The crowd that came — more than 1,400 people — was similarly broad: a new interdisciplinary community that’s equally comfortable in the real and virtual worlds started to, well, solidify.
I’m delighted to announce that Solid is returning. The next Solid will take place on June 23-25, 2015, at Fort Mason in San Francisco. It’ll be bigger, with more space and a program spread across three days instead of two, but we’re taking care to maintain and nourish the spirit of the original event. That begins with our call for proposals, which opens today. Some of our best presentations in May came from community members we hadn’t yet met who blew away our program committee with intriguing proposals. We’re committed to discovering new luminaries and giving them a chance to speak to the community. If you’re working on interesting things, I hope you’ll submit a proposal.
We’re expecting a full house at this year’s event, so we’ve opened up ticket reservations today as well — you can reserve your ticket here, and we’ll hold your spot for seven days once registration opens early next year. Read more…
Soft, or compliant, robots can be safer, lighter, more efficient, and easier to control.
As we get ready to launch the 2015 version of Solid, our conference about the intersection between software and the physical world, I’ve been revisiting some lessons from Solid 2014.
For instance, Saul Griffith, founder and principal scientist at Other Lab, advises that many machines would do well to skip solidity altogether. Soft, or compliant, robots can be safer, lighter, more efficient, and easier to control. In his work with compliant robots, Griffith has managed to substitute intelligent controls for mass—replacing atoms with bits.
Watch Griffith’s entire Solid 2014 talk below. If you’d like to be notified when the Solid 2015 call for proposals goes up and when tickets become available, be sure to sign up for the O’Reilly IoT+ newsletter.
For more videos from Solid 2014, visit our Solid YouTube playlist.
It's all about software, but it's a little harder than that.
If you Google “next industrial revolution,” you’ll find plenty of candidates: 3D printers, nanomaterials, robots, and a handful of new economic frameworks of varying exoticism. (The more generalized ones tend to sound a little more plausible than the more specific ones.)
The phrase came up several times at a track I chaired during our Strata + Hadoop World conference on big data. The talks I assembled focused on the industrial Internet — the merging of big machines and big data — and generally concluded that in the next industrial revolution, software will take on the catalytic role previously played by the water wheel, steam engine, and assembly line.
The industrial Internet is part of the new hardware movement, and, like the new hardware movement, it’s more about software than it is about hardware. Hardware has gotten easier to design, manufacture, and distribute, and it’s gotten more powerful and better connected, backed up with a big-data infrastructure that’s been under construction for a decade or so. Read more…
How Moore's Law applies to drones — a backchannel meditation on drone limitations.
Extrapolation is great fun — especially over technology, where Moore’s Law has conditioned us to expect exponentially falling costs and fast adoption. Applied to drones, extrapolation might lead us to conclude that they’ll fill the skies soon, delivering anything we want on demand. They are, after all, rapidly getting cheaper and smarter, and drone-related announcements get tons of press.
So, where will the drones stop? A few of us meditated on the limitations of drones last week on news that Facebook plans to use them to provide Internet connections to those who don’t have them, and on DHL’s announcement that it would begin making deliveries by drone to the island of Juist, in the North Sea. An edited excerpt of our exchange follows. Read more…
Once we acknowledge nearly everything is insecure, we can engage in a more nuanced discussion about security.
“Yes, we get it. Cars, boats, buses, and those singing fish plaques are all hackable and have no security. Most conferences these days have a whole track called ‘Junk I found around my house and how I am going to scare you by hacking it.’ That stuff is always going to be hackable whetherornotyouarethecalvalry.org.
“Yes, there is Junk in your garage, and you can hack it, and if
you find someone else who happens to have that exact same Junk, you can probably hack that, too, but maybe not, because testing is hard.
“Cars are the pinnacle of junk hacking, because they are meant to be in your garage. Obviously there is no security on car computers. Nor (and I hate to break the suspense) *will there ever be*. Yes, you can connect a device to my midlife crisis car and update the CPU of the battery itself with malware, which can in theory explode my whole car on the way to BJJ. I personally hope you don’t. But I know it’s possible the same way I know it’s possible to secretly rewire my toaster oven to overcook my toast every time even when I put it on the lowest setting, driving me slowly but surely insane.
“So in any case, enough with the Junk Hacking, and enough with being amazed when people hack their junk.”