- Bolts — Facebook’s library of small, low-level utility classes in iOS and Android.
- Python Idioms (PDF) — useful cheatsheet.
- Michael Abrash’s Graphics Programming Black Book — Markdown source in github. Notable for elegance and instructive for those learning to optimise. Coder soul food.
- About Link Bait (Anil Dash) — excellent consideration of Upworthy’s distinctive click-provoking headlines, but my eye was caught by we often don’t sound like 2012 Upworthy anymore. Because those tricks are starting to dilute click rates. from Upworthy’s editor-at-large. Attention is a scarce resource, and our brains are very good at filtering.
Mobile developers to gain a new set of platforms for their apps
One of the perennial technologies that regularly appears at the Consumer Electronics Show is the smart TV set, but they never seem to gain the kind of traction that the manufacturers hope that they will. This may finally be coming to a end, however, as a new generation of smart TVs are poised to enter the market. Even Apple is finally supposed to release their own products in this space this year. And when these hyper-aware TV sets enter the Internet of Things, they are likely to do it running mobile operating systems.
The reasons for this are several. From a purely economic standpoint, the margins on televisions don’t really afford room to pay for a full-blown desktop operating system license, nor the hardware required to support a rich desktop environment. It’s also unclear that anyone would want to run Microsoft Word or other general types of software on their TV. While a free operating system such as a desktop Linux OS might fit the bill, especially since it is famous for being able to run on a meager amount of hardware, it is equally unclear if it will be able to run the software that manufacturers and users are going to want to see on a TV.
Web design trends often carry hefty performance costs
Web and mobile users continue to expect faster sites and apps–especially when it comes to mobile–and this year I’d like to see people who work on the web spend more time focusing on performance as a user experience priority instead of chasing trends.
I recently ran across this article in Forbes, which lists a number of web design goals/trends that Steve Cooper is eyeing for a site redesign of online magazine Hitched. My intention is not to pick on Hitched or Cooper per se, but the list is a molotov cocktail of potential performance woes:
- Continuous scrolling
- Responsive design
- Parallax sites
You can use most of those techniques without creating performance nightmares, but it is unfortunately rare. I feel like I’m living in an alternate reality where I’m hearing that users want simpler, faster sites, and yet the trends in web design are marching in the opposite direction.
All predictions are for entertainment purposes only!
It is a generally accepted requirement that all technology pundits attempt a yearly prognostication of the coming 12 months. Having consulted my crystal ball, scryed the entrails of a falcon, and completed a 3 day fasting ritual in a sweat lodge set up inside a Best Buy, I will now tempt the Gods of Hubris and make my guesses for the year in mobile.
Plus ça change, plus c'est la même chose.
As the end of December approaches, it’s time to take a look at the year that was. In a lot of ways, 2013 was a status quo year for mobile, with nothing earthshaking to report, just a steady progression of what already is getting more, um, is-y?
We started the year with Apple on top in the tablet space, Android on top in the handset space, and that’s how we ended the year. Microsoft appears to have abandoned the handset space after a decade of attempts to take market-share, and made their move on the tablet space instead with the Surface. In spite of expensive choreographer board room commercials, the Surface didn’t make a huge dent in Apple’s iPad dominance. But Microsoft did better than Blackberry, whose frantic flailing in the market has come to represent nothing so much as a fish out of water.
Here's a couple of Big Questions that may take generations to answer
I spend a lot of time on this blog focused on the very short term issues regarding mobile. Is Apple better than Android. Will Blackberry survive? What’s the best strategy in Candy Crush? But sometimes you need to pull up to 30,000 feet and look at some of the bigger questions, such as:
What are the real long-term health effects of cell-phones? Wearable mobile technology has only been around for a few decades, and in true widespread use for less than 10. Are there health risks to having an RF transmitter that close to your head for long periods of time? More importantly, are there effects on offspring to carrying a two watt transmitter in close proximity to your reproductive organs for 18 hours a day? This is even more significant for women, where the effect would be cumulative from birth, since eggs are carried for a woman’s entire lifetime. Short term studies have shown mixed results, but lifetime exposure hazards are hard to gauge when the technology itself is so new. We really didn’t understand the cost to society of lead in our gasoline until half-a-century after its introduction. A decade of data on cell phones is unlikely to hold all the answers to the scope of the potential problems.
R GUI, Drone Regulations, Bitcoin Stats, and Android/iOS Money Shootout
- Deducer — An R Graphical User Interface (GUI) for Everyone.
- Integration of Civil Unmanned Aircraft Systems (UAS) in the National Airspace System (NAS) Roadmap (PDF, FAA) — first pass at regulatory framework for drones. (via Anil Dash)
- Bitcoin Stats — $21MM traded, $15MM of electricity spent mining. Goodness. (via Steve Klabnik)
- iOS vs Android Numbers (Luke Wroblewski) — roundup comparing Android to iOS in recent commerce writeups. More Android handsets, but less revenue per download/impression/etc.