- Pervasive Monitoring is an Attack (Tim Bray) — if your application doesn’t support privacy, that’s probably a bug in your application.
- Reconciling Mozilla’s Mission and the W3C EME — essentially, “we don’t want to put a closed source bolus of evil into our open source unicorn, but you won’t be able to watch House of Cards with Firefox if we don’t.”
- The Financial Future of Game Developers (Raph Koster) — Today, a console is really just a hardware front end to a digital publisher/distribution network/storefront. […] Any structure that depends solely on blockbusters is not long for this world, because there is a significant component of luck in what drives popularity, so every release is literally a gamble. […] The median game uploaded to the App Store makes zero dollars. It starts great and just gets better. Koster is on fire! He scores again! GOOOOOOOOOOOOOOOAL!
- Notes on Distributed Systems for Young Bloods — “It’s slow” is the hardest problem you’ll ever debug.
The technology is at risk of dying off — and that would be a shame.
iBeacons and various BLE technologies have the potential to shake up many established ways of doing business by streamlining interactions. Although there are potentially many uses for iBeacons, much of the initial discussion has focused on retail. (I’ll follow up with some examples of iBeacon applications outside retail in a future post.)
As I described in my initial post in this series, all an iBeacon does is send out advertisement packets. iBeacon transmissions let a receiver perform two tasks: uniquely identify what things they are near and estimate the distance to them. With such a simple protocol, iBeacons cannot:
- Receive anything. (Many iBeacon devices will have two-way Bluetooth interfaces so they can receive configurations, but the iBeacon specification does not require reception.)
- Report on clients they have seen. Wi-Fi based proximity systems use transmissions from mobile devices to uniquely identify visitors to a space. If you take a smartphone into an area covered by a Wi-Fi proximity system, you can be uniquely identified. Because an iBeacon is only a transmitter, it does not receive Bluetooth messages from mobile devices to uniquely identify visitors.
New report covers areas of innovation and their difficulties
O’Reilly recently released a report I wrote called The Information Technology Fix for Health: Barriers and Pathways to the Use of Information Technology for Better Health Care. Along with our book Hacking Healthcare, I hope this report helps programmers who are curious about Health IT see what they need to learn and what they in turn can contribute to the field.
Computers in health are a potentially lucrative domain, to be sure, given a health care system through which $2.8 trillion, or $8.915 per person, passes through each year in the US alone. Interest by venture capitalists ebbs and flows, but the impetus to creative technological hacking is strong, as shown by the large number of challenges run by governments, pharmaceutical companies, insurers, and others.
Some things you should consider doing include:
- Join open source projects
- Numerous projects to collect and process health data are being conducted as free software; find one that raises your heartbeat and contribute. For instance, the most respected health care system in the country, VistA from the Department of Veterans Affairs, has new leadership in OSEHRA, which is trying to create a community of vendors and volunteers. You don’t need to understand the oddities of the MUMPS language on which VistA is based to contribute, although I believe some knowledge of the underlying database would be useful. But there are plenty of other projects too, such as the OpenMRS electronic record system and the projects that cooperate under the aegis of Open Health Tools.
Establishing protocols to socialize wearable devices.
The age of ubiquitous computing is accelerating, and it’s creating some interesting social turbulence, particularly where wearable hardware is concerned. Intelligent devices other than phones and screens — smart headsets, glasses, watches, bracelets — are insinuating themselves into our daily lives. The technology for even less intrusive mechanisms, such as jewelry, buttons, and implants, exists and will ultimately find commercial applications.
And as sensor-and-software-augmented devices and wireless connections proliferate through the environment, it will be increasingly difficult to determine who is connected — and how deeply — and how the data each of us generates is disseminated, captured and employed. We’re already seeing some early signs of wearable angst: recent confrontations in bars and restaurants between those wearing Google Glass and others worried they were being recorded.
This is nothing new, of course. Many major technological developments experienced their share of turbulent transitions. Ultimately, though, the benefits of wearable computers and a connected environment are likely to prove too seductive to resist. People will participate and tolerate because the upside outweighs the downside. Read more…
LibrePlanet explores hopes and hurdles.
Free and open source software creates a natural — and even necessary — fit with government. I joined a panel this past weekend at the Free Software Foundation conference LibrePlanet on this topic and have covered it previously in a journal article and talk. Our panel focused on barriers to its adoption and steps that free software advocates could take to reach out to government agencies.
LibrePlanet itself is a unique conference: a techfest with mission — an entirely serious, feasible exploration of a world that could be different. Participants constantly ask: how can we replace the current computing environment of locked-down systems, opaque interfaces, intrusive advertising-dominated services, and expensive communications systems with those that are open and free? I’ll report a bit on this unusual gathering after talking about government.