Author Rachel Hinman on the future of mobile design and UX.
In her new book The Mobile Frontier, author Rachel Hinman (@Hinman) says the mobile design space is a wide-open frontier, much like space exploration or the Wild West, where people have room to “explore and invent new and more human ways for people to interact with information.”
In the following interview, Hinman talks about the changing landscape of computing — GUIs becoming NUIs — and delves into the future of mobile and how designers and users alike will make the journey.
What is mobile’s biggest strength? What about it is creating a new frontier?
Rachel Hinman: Humans have two legs, making us inherently mobile beings. Yet for the last 50 years, we’ve all settled into a computing landscape that assumes a static context of use. Mobile’s biggest strength is that it maps to this inherent human characteristic to be mobile.
The static, PC computing landscape is known and understood. Mobile is a frontier because there’s still much we don’t understand and much yet to be discovered. There are lots of breakthroughs in mobile yet to come, making it an exciting place for those who can stomach the uncertainty and ambiguity to be. Read more…
OpenPlans looks to improve transportation infrastructure with open data and open source code.
Earlier this year, the news broke that Apple would be dropping default support for transit in iOS 6. For people (like me) who use the iPhone to check transit routes and times when they travel, that would mean losing a key feature. It also has the potential to decrease the demand for open transit data from cities, which has open government advocates like Clay Johnson concerned about public transportation and iOS 6.
“From the public perspective, this campaign is about putting an important feature back on the iPhone,” wrote Kevin Webb, a principal at Open Plans, via email. “But for those of us in the open government community, this is about demonstrating why open data matters. There’s no reason why important civic infrastructure should get bound up in a fight between Apple and Google. And in communities with public GTFS, it won’t.”
Open Plans already had a head start in creating a patch for the problem: they’ve been working with transit agencies over the past few years to build OpenTripPlanner, an open source application that uses open transit data to help citizens make transit decisions.
A portrait of a design contest and what it says about the future of co-creation.
I had decided to update the branding at one of my companies, and that meant re-thinking my logo.
Here’s the old logo:
When it was all done, I had been enveloped by an epic wave of 200 designs from 38 different designers.
It was a flash mob, a virtual meetup constructed for the express purpose of creating a new logo. The system itself was relatively lean, providing just enough “framing” to facilitate rapid iteration, where lots of derivative ideas could be presented, shaped and then re-shaped again.
The bottom line is that based on the primary goal of designing a new logo, I can say without hesitation that the model works.
Not only did the end product manifest as I hoped it would (see below), but the goodness of real-time engagement was intensely stimulating and richly illuminating. At one point, I was maintaining 10 separate conversations with designers spread across the Americas, Asia and Europe. Talk about parallelizing the creative process.
In the end, the project yielded eight worthy logo designs and not one but two contest winners! It was the creative equivalent of a Chakra experience: cathartic, artistic and outcome-driven at the same time.