"haptics" entries

Four short links: 10 April 2015

Four short links: 10 April 2015

Graph Algorithm, Touchy Robots, Python Bolt-Ons, and Building Data Products

  1. Exact Maximum Clique for Large or Massive Real Graphs — explanation of how BBMCSP works.
  2. Giving Robots and Prostheses the Human Touchthe team, led by mechanical engineer Veronica J. Santos, is constructing a language of touch that both a computer and a human can understand. The researchers are quantifying this with mechanical touch sensors that interact with objects of various shapes, sizes, and textures. Using an array of instrumentation, Santos’ team is able to translate that interaction into data a computer can understand. The data is used to create a formula or algorithm that gives the computer the ability to identify patterns among the items it has in its library of experiences and something it has never felt before. This research will help the team develop artificial haptic intelligence, which is, essentially, giving robots, as well as prostheses, the “human touch.”
  3. boltons — things in Python that should have been builtins.
  4. Everything We Wish We’d Known About Building Data Products (DJ Patil and RusJan Belkin) — Data is super messy, and data cleanup will always be literally 80% of the work. In other words, data is the problem. […] “If you’re not thinking about how to keep your data clean from the very beginning, you’re fucked. I guarantee it.” […] “Every single company I’ve worked at and talked to has the same problem without a single exception so far — poor data quality, especially tracking data,” he says.“Either there’s incomplete data, missing tracking data, duplicative tracking data.” To solve this problem, you must invest a ton of time and energy monitoring data quality. You need to monitor and alert as carefully as you monitor site SLAs. You need to treat data quality bugs as more than a first priority. Don’t be afraid to fail a deploy if you detect data quality issues.
Four short links: 12 February 2015

Four short links: 12 February 2015

Finance Instrument, Retro Predictions, Trust Engineering, and Haptics

  1. Update on indie.vcWe’ve worked with the team at Cooley to create an investment instrument that has elements of both debt and equity. Debt in that we will not be purchasing equity initially, but, unlike debt, there is no maturity date, no collateralization of assets and no recourse if it’s never paid back. The equity element will only become a factor if the participating company chooses to raise a round of financing or sell out to an acquiring company. We don’t have a clever acronym or name for this instrument yet, but I’m sure we’ll come up with something great.
  2. How Nathan Barley Came True (Guardian) — if you haven’t already seen Nathan Barley, you should. It’s by the guy who did Black Mirror, and it’s both awful and authentic and predictive and retro and … painfully accurate about the horrors of our Internet/New Media industry. (via BoingBoing)
  3. Trust Engineers (Radio Lab) — Facebook has a created a laboratory of human behavior the likes of which we’ve never seen. We peek into the work of Arturo Bejar and a team of researchers who are tweaking our online experience, bit by bit, to try to make the world a better place. Radio show of goodness. (via Flowing Data)
  4. DARPA’S Haptix ProjectThe goal of the HAPTIX program is to provide amputees with prosthetic limb systems that feel and function like natural limbs, and to develop next-generation sensorimotor interfaces to drive and receive rich sensory content from these limbs. Today it’s prosthetic limbs for amputees, but within five years it’ll be augmented ad-driven realities for virtual currency ambient social recommendations.