"visual programming" entries

Four short links: 24 October 2013

Four short links: 24 October 2013

Visual Arduino Coding, Hardware Iteration, Segmenting Images, and Client-Side Adjustable Data View

  1. Visually Programming Arduino — good for little minds.
  2. Rapid Hardware Iteration at Scale (Forbes) — It’s part of the unique way that Xiaomi operates, closely analyzing the user feedback it gets on its smartphones and following the suggestions it likes for the next batch of 100,000 phones. It releases them every Tuesday at noon Beijing time.
  3. Machine Learning of Hierarchical Clustering to Segment 2D and 3D Images (PLoS One) — We propose an active learning approach for performing hierarchical agglomerative segmentation from superpixels. Our method combines multiple features at all scales of the agglomerative process, works for data with an arbitrary number of dimensions, and scales to very large datasets.
  4. Kratuan Open Source client-side analysis framework to create simple yet powerful renditions of data. It allows you to dynamically adjust your view of the data to highlight issues, opportunities and correlations in the data.
Four short links: 28 August 2013

Four short links: 28 August 2013

Cloud Orchestration, Cultural Heritage, Student Hackers, and Visual Javascript

  1. Juju — Canonical’s cloud orchestration software, intended to be a peer of chef and puppet. (via svrn)
  2. Cultural Heritage Symbols — workshopped icons to indicate interactives, big data, makerspaces, etc. (via Courtney Johnston)
  3. Quinn Norton: Students as Hackers (EdTalks) — if you really want to understand the future, don’t look at how people are looking at technology, look at how they are misusing technology.
  4. noflo.js — visual flow controls for Javascript.
Four short links: 29 June 2012

Four short links: 29 June 2012

Personalized Education, Programming Living Data, The Invisible Economy, and State vs Internet

  1. Personalization (Chris Lehmann) — We should be careful about how we use that term, and we should be very skeptical of how well computerized programs can really personalize for kids. Most of what I see – especially from curriculum and assessment vendors – involves personalization of pace while still maintaining standardization of content. This.
  2. Unveiling Quadrigram (Near Future Laboratory) — a Visual Programming Environment to gather, shape and share living data. By living data we mean data that are constantly changing and accumulating. They can come from social network, sensor feeds, human activity, surveys, or any kind of operation that produce digital information.
  3. Tim O’Reilly at MIT Media Lab (Ethan Zuckerman) — a great recap of a Tim talk. There’s an interesting discussion of the unmeasured value created by peer-to-peer activities (such as those made dead simple by the Internet), which is one of the new areas we’re digging into here at O’Reilly.
  4. The State vs the Internet (David Eaves) — we’ve all seen many ways in which the Internet is undermining the power of nation states. A session at Foo asked how it was going to end (which would give way first?), and this is an excellent recap. It could be that the corporation is actually the entity best positioned to adapt to the internet age. Small enough to leverage networks, big enough to generate a community that is actually loyal and engaged.