Virtual Economies — new book from MIT Press on economics in games. The book will enable developers and designers to create and maintain successful virtual economies, introduce social scientists and policy makers to the power of virtual economies, and provide a useful guide to economic fundamentals for students in other disciplines.
The Wisdom of Smaller, Smarter Crowds — in domains in which some crowd members have demonstrably more skill than others, smart sub-crowds could possibly outperform the whole. The central question this work addresses is whether such smart subsets of a crowd can be identified a priori in a large-scale prediction contest that has substantial skill and luck components. (via David Pennock)
Reflections on Solid Conference — recap of the conference, great for those of us who couldn’t make it. “Software is eating the world…. Hardware gives it teeth.” – Renee DiResta
Cybernation: The Silent Conquest (1962) — [When] computers acquire the necessary capabilities…speeded-up data processing and interpretation will be necessary if professional services are to be rendered with any adequacy. Once the computers are in operation, the need for additional professional people may be only moderate [...] There will be a small, almost separate, society of people in rapport with the advanced computers. These cyberneticians will have established a relationship with their machines that cannot be shared with the average man any more than the average man today can understand the problems of molecular biology, nuclear physics, or neuropsychiatry. Indeed, many scholars will not have the capacity to share their knowledge or feeling about this new man-machine relationship. Those with the talent for the work probably will have to develop it from childhood and will be trained as intensively as the classical ballerina. (via Simon Wardley)
Dynamo and BigTable — good preso overview of two approaches to solving availability and consistency in the event of server failure or network partition.
Goals Gone Wild (PDF) — In this article, we argue that the beneficial effects of goal setting have been overstated and that systematic harm caused by goal setting has been largely ignored. We identify specific side effects associated with goal setting, including a narrow focus that neglects non-goal areas, a rise in unethical behavior, distorted risk preferences, corrosion of organizational culture, and reduced intrinsic motivation.
Tech Isn’t All Brogrammers (Alexis Madrigal) — a reminder that there are real scientists and engineers in Silicon Valley working on problems considerably harder than selling ads and delivering pet food to one another. (via Brian Behlendorf)
Eris — a platform which allows developers and users to deploy consensus driven applications which rely on decentralized architecture and a consensus driven blockchain database backend. Open source (modified MIT).
The Disruption Machine (New Yorker) — long detailed critique of the “disruption” hypothesis of Clayton Christensen, particularly questioning the case studies cited in The Innovator’s Dilemma.
Web Reputation Systems and the Real World (Randy Farmer) — Don’t cross the streams. Good digital reputations should always be context-limited: the nature of the inputs should constrain the use of the reputation scores that are output.
Bill and Melinda Gates Commencement Speech (Quartz) — excellent urging to work on stuff that matters. The pessimists are wrong in my view, but they’re not crazy. If innovation is purely market- driven and we don’t focus it on the big inequities, then we could have amazing advances and inventions that leave the world even more divided.
Logo Trends — Dimension and detail are necessarily removed so that these logos read properly on mobile screens. Designs have become more and more flat. Surfaces are plain and defined by mono-weight lines. Great examples.
The Financial Future of Game Developers (Raph Koster) — Today, a console is really just a hardware front end to a digital publisher/distribution network/storefront. [...] Any structure that depends solely on blockbusters is not long for this world, because there is a significant component of luck in what drives popularity, so every release is literally a gamble. [...] The median game uploaded to the App Store makes zero dollars. It starts great and just gets better. Koster is on fire! He scores again! GOOOOOOOOOOOOOOOAL!
Hardening Android for Security and Privacy — a brilliant project! prototype of a secure, full-featured, Android telecommunications device with full Tor support, individual application firewalling, true cell network baseband isolation, and optional ZRTP encrypted voice and video support. ZRTP does run over UDP which is not yet possible to send over Tor, but we are able to send SIP account login and call setup over Tor independently.
The Great Smartphone War (Vanity Fair) — “I represented [the Swedish telecommunications company] Ericsson, and they couldn’t lie if their lives depended on it, and I represented Samsung and they couldn’t tell the truth if their lives depended on it.” That’s the most catching quote, but interesting to see Samsung’s patent strategy described as copying others, delaying the lawsuits, settling before judgement, and in the meanwhile ramping up their own innovation. Perhaps the other glory part is the description of Samsung employee shredding and eating incriminating documents while stalling lawyers out front. An excellent read.
socketcluster — highly scalable realtime WebSockets based on Engine.io. They have screenshots of 100k messages/second on an 8-core EC2 m3.2xlarge instance.
Machine Learning on a Board — everything good becomes hardware, whether in GPUs or specialist CPUs. This one has a “Machine Learning Co-Processor”. Interesting idea, to package up inputs and outputs with specialist CPU, but I wonder whether it’s a solution in search of a problem. (via Pete Warden)