"design" entries

Four short links: 17 November 2014

Four short links: 17 November 2014

Tut Tut ISPs, Distributing Old Datastores, Secure Containers, and Design Workflow

  1. ISPs Remove Their Customers’ Email Encryption (EFF) — ISPs have apparently realised that man-in-the-middle is their business model.
  2. Dynomite (Netflix) — a sharding and replication layer. Dynomite can make existing non-distributed datastores, such as Redis or Memcached, into a fully distributed & multi-datacenter replicating datastore.
  3. After Dockersmaller, easier to manage, more secure containers via unikernels and immutable infrastructure.
  4. Pixelapse — something between Dropbox and Github for the design workflow and artifacts.
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Four short links: 13 November 2014

Four short links: 13 November 2014

Material Design, GitHub Communication, Priority Queues, and DevOps Learnings

  1. Materialize — another web implementation of Material Design.
  2. Communicating at Github — interesting take on making visible and optimising for the conversations and decisions that form culture but are otherwise invisible.
  3. MultiQueues — an approach for parallel access to priority queues.
  4. Devops LearningsWe view DevOps as the missing components of agile – the enabler for getting it out of the door and closing the loop between software engineer and customer.
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Four short links: 7 November 2014

Four short links: 7 November 2014

Twitter Emoji, Immersive Cinema, Bitcoin Regulation, and Internet Sovereignty

  1. Twitter Open Sources Their Emoji Library — Emoji are the sparklines of sentiment.
  2. Interactive 360-degree Films. From Google (Medium) — you move the camera through a movie shot in 360 degrees, and can choose what you’re looking at through the scene. I can’t wait to try this, it sounds brilliant.
  3. Bitcoin Crackdown — everyone who started exchanges and mutual funds thinking Bitcoin wouldn’t be regulated like a currency is getting an SEC headache.
  4. Connected Choices: How the Internet is Challenging Sovereign Decisions (PDF) — Ultimately, the Internet remains both a global commons and part of each nation’s sovereign infrastructure, and thus activities in cyberspace must continue to navigate two sets of demands: national interests and global interests. […] Political leaders are responsible for articulating a vision and establishing general principles and policies to achieve their goals and, accordingly, are constantly trying to advance their agendas using policy, law, market mechanisms, regulation, standards, and other initiatives. The evidence is clear; you just have to look for it.
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Four short links: 6 November 2014

Four short links: 6 November 2014

Javascript Testing, Dark Data, Webapp Design, and Design Trumps Data

  1. Karma — kick-ass open source Javascript test environment.
  2. The Dark Market for Personal Data (NYTimes) — can buy lists of victims of sexual assault, of impulse buyers, of people with sexually transmitted disease, etc. The cost of a false-positive when those lists are used for marketing is less than the cost of false-positive when banks use the lists to decide whether you’re a credit risk. The lists fall between the cracks in privacy legislation; essentially, the compilation and use of lists of people are unregulated territory.
  3. 7 Principles of Rich Web Applications — “rich web applications” sounds like 2007 wants its ideas back, but the content is modern and useful. Predict behaviour for negative latency.
  4. Collaborative Filtering at LinkedIn (PDF) — This paper presents LinkedIn’s horizontal collaborative filtering infrastructure, known as browsemaps. Great lessons learned, including context and presentation of browsemaps or any recommendation is paramount for a truly relevant user experience. That is, design and presentation represents the largest ROI, with data engineering being a second, and algorithms last. (via Greg Linden)
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Four short links: 5 November 2014

Four short links: 5 November 2014

Robotic Microscallops, Fluid Touch, Brackets 1.0, and Robot Bodies

  1. Swimming Robotic Microscallops (Nature) — blood, and indeed most of the internal fluids, is non-Newtonian, which works nicely with the simple reciprocating motion that basic robot actuators generate. Best headline and readable coverage in IEEE, and the best headline: Robotic Microscallops Can Swim Through Your Eyeballs.
  2. Eliminating Taps with Fluid Touch Gestures (Luke Wroblewski) — every tap powers Hitler’s war machine! Swipe and hold for Victory today!
  3. Adobe Brackets Reaches 1.0 — Brackets is Adobe’s open source code editor for the web, written in JavaScript, HTML, and CSS.
  4. Poppy — open source 3D-printed robot, built to encourage experimentation with robot morphologies (“bodies”). (via Robohub)
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Experience design is shaping our future

Design is transforming the way things are to the way they ought to be.

O'Reilly's design exploration is targeting experience design, the Internet of Things and design, and the interplay between design and businessDesign aligns humans and technology, it aligns business and engineering, it aligns digital and physical, and it aligns business needs and user needs. Here at O’Reilly, we’re fascinated by the design space, and we’re launching several initiatives focused on the experience design community.

Design is both the disruptor and being disrupted. It’s disrupting markets, organizations, and relationships, and forcing us to rethink how we live. The discipline of design is also experiencing tremendous growth and change, largely influenced by economic and technology factors. No longer an afterthought, design is now an essential part of a product, and it may even be the most important part of a product’s value. Read more…

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Four short links: 28 October 2014

Four short links: 28 October 2014

Continuous Delivery, UX Resources, Large-Screen Cellphone Design, and Scalable Sockets

  1. Build Quality Inan e-book collection of Continuous Delivery and DevOps experience reports from the wild. Work in progress, and a collection of accumulated experience in the new software engineering practices can’t be a bad thing.
  2. UX Directory — collection of awesome UX resources.
  3. Designing for Large-Screen Cellphones (Luke Wroblewski) — 
In his analysis of 1,333 observations of smartphones in use, Steven Hoober found about 75% of people rely on their thumb and 49% rely on a one-handed grip to get things done on their phones. On large screens (over four inches) those kinds of behaviors can stretch people’s thumbs well past their comfort zone as they try to reach controls positioned at the top of their device. Design advice to create interactions that don’t strain tendons or gray matter.
  4. fastsocket (Github) — a highly scalable socket and its underlying networking implementation of Linux kernel. With the straight linear scalability, Fastsocket can provide extremely good performance in multicore machines.
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Four short links: 21 October 2014

Four short links: 21 October 2014

Data Delusions, OS Robotics, Insecure Crypto, and Free Icons

  1. The Delusions of Big Data (IEEE) — When you have large amounts of data, your appetite for hypotheses tends to get even larger. And if it’s growing faster than the statistical strength of the data, then many of your inferences are likely to be false. They are likely to be white noise.
  2. ROSCON 2014 — slides and videos of talks from Chicago open source robotics conference.
  3. Making Sure Crypto Stays Insecure (PDF) — Daniel J. Bernstein talk: This talk is actually a thought experiment: how could an attacker manipulate the ecosystem for insecurity?
  4. Material Design Icons — Google’s CC-licensed (attribution, sharealike) collection of sweet, straightforward icons.
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Four short links: 16 October 2014

Four short links: 16 October 2014

Eye Catcher, Exoskeleton, Homebrew Cray, and Information Architecture

  1. Eye Catcher (We Make Money Not Art) — the most banal-looking wooden frame takes thus a life of its own as soon as you come near it. It quickly positions itself in front of you, spots your eyes and starts expressing ‘emotions’ based on your own. Eye Catcher uses the arm of an industrial robot, high power magnets, a hidden pinhole camera, ferrofluid and emotion recognition algorithms to explore novel interactive interfaces based on the mimicry and exchange of expressions.
  2. FORTIS Exoskeleton (Lockheed Martin) — transfers loads through the exoskeleton to the ground in standing or kneeling positions and allows operators to use heavy tools as if they were weightless. (via CNN)
  3. Homebrew Cray-1A – fascinating architecture, but also lovely hobby project to build the homebrew. The lack of Cray software archives horrifies the amateur historian in me, though. When I started building this, I thought “Oh, I’ll just swing by the ol’ Internet and find some groovy 70′s-era software to run on it.” It turns out I was wrong. One of the sad things about pre-internet machines (especially ones that were primarily purchased by 3-letter Government agencies) is that practically no software exists for them. After searching the internet exhaustively, I contacted the Computer History Musuem and they didn’t have any either. They also informed me that apparently SGI destroyed Cray’s old software archives before spinning them off again in the late 90′s.
  4. How Do Committees Invent? — 1968 paper that gave us organizations which design systems […] produce designs which are copies of the communication structures of these organizations. That was the 1968 version of the modern “your website’s sitemap is your org chart”.
Comment: 1
Four short links: 15 October 2014

Four short links: 15 October 2014

Recognising Uncertainty, Responsive Screenshots, Rapid Prototyping, and SD Drones

  1. Guidance Note on Uncertainty (PDF) –expert advice to IPCC scientists on identifying, quantifying, and communicating uncertainty. Everyone deals with uncertainty, but none are quite so ruthless in their pursuit of honesty about it as scientists. (via Peter Gluckman)
  2. pageresResponsive website screenshots. (via infovore)
  3. SparkFun Rapid Prototyping Lab — with links to some other expert advice on creative spaces. Some very obvious software parallels, too. E.g., this from Adam Savage’s advice: The right tool for the job – Despite his oft-cited declaration that ‘every tool is a hammer,’ Adam can usually be relied on to geek-out about purpose-built tools. If you’re having trouble learning a new skill, check that you’re using the right tools. The right tool is the one that does the hard work for you. There’s no point in dropping big bucks on tools you’re almost certainly not going to use, but don’t be afraid to buy the cheap version of the snap-setter, or leather punch, or tamper bit before trying to jerry-rig something that will end up making your life harder.
  4. Dudes with Drones (The Atlantic) — ghastly title (“Bros with Bots”, “Bangers with Clangers”, and “Fratboys with Phat Toys” were presumably already taken), interesting article. San Diego is the Palo Alto of drones. Interesting to compare software startups with the hardware crews’ stance on the FAA. “We want them to regulate us,” Maloney says. “We want nothing more than a framework to allow us to continue to operate safely and legally.”
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