- U.S. Textile Industry Turns to Tech as Gateway to Revival — Warwick Mills is joining the Defense Department, universities including the Massachusetts Institute of Technology, and nearly 50 other companies in an ambitious $320 million project to push the American textile industry into the digital age. Key to the plan is a technical ingredient: embedding a variety of tiny semiconductors and sensors into fabrics that can see, hear, communicate, store energy, warm or cool a person, or monitor the wearer’s health.
- 2D to 3D With Deep CNNs (PDF) — source code on github.
- Squeezing AI into Mobile Systems (IEEE Spectrum) — Sze, working with Joel Emer, also an MIT computer science professor and senior distinguished research scientist at Nvidia, developed Eyeriss, the first custom chip designed to run a state-of-the-art convolutional neural network. They showed they could run AlexNet, a particularly demanding algorithm, using less than one-tenth the energy of a typical mobile GPU: instead of consuming 5 to 10 watts, Eyeriss used 0.3 W.
- The 8-Bit Game That Makes Statistics Addictive (The Atlantic) — that game is Guess The Correlation. “As a researcher, you read papers and a lot of the time, you eyeball the figures without even reading the text,” he says. “You see a plot—it could even be your own plot—and make a judgment based on it. Contrary to what people believe, they’re not very good at this. And I have the data to prove that.”
Learn how to add this popular visual effect to your iOS project.
Up until the mid 1990s, the pinnacle of video game graphics was parallax scrolling: the use of multiple scrolling backgrounds, which created a sense of depth and perspective in the game. When you’re being a 2D game in Sprite Kit, you can create this effect by creating multiple sprites, and managing their position over time.
In this example, we’re creating a scene where there are four components, listed in order of proximity:
- A dirt path
- Some nearby hills
- Some further distant hills
- The sky
You can see the final scene below: