- Inside bit.ly’s Distributed Systems — this is a 101 for modern web distributed systems design.
- Patent Trolls are Now 67% of New Patent Lawsuits in USA (WaPo) — data from PwC.
- Intel Made Half a Billion from Internet of Things Last Year (Quartz) — half a billion here, half a billion there, pretty soon it adds up to real money.
- Google’s Project Zero (Wired) — G pays a team to attack common software and report the bugs to the manufacturer. Interesting hypothesis about how the numbers inbalance between Every Russian 14 Year Old and this small team doesn’t matter: modern hacker exploits often chain together a series of hackable flaws to defeat a computer’s defenses. Kill one of those bugs and the entire exploit fails. That means Project Zero may be able to nix entire collections of exploits by finding and patching flaws in a small part of an operating system, like the “sandbox” that’s meant to limit an application’s access to the rest of the computer. ”On certain attack surfaces, we’re optimistic we can fix the bugs faster than they’re being introduced,” Hawkes says. “If you funnel your research into these limited areas, you increase the chances of bug collisions.”
ENTRIES TAGGED "Google"
Microsoft, Google and pushing business models too far.
I realized yesterday, though, that:
- Microsoft ruined their brand for me by holding too tightly to things that they considered theirs. (Software.)
- Google is ruining their brand for me by holding too tightly to things that I consider mine. (Identity, everything they can possibly learn about me.)
It’s a weird difference, but the Google version makes me much sadder about the world. As I’d tell a mugger, “You can have my wallet, just don’t take me.”
You might feel fine.
Part One: Easily find Chromecast devices on your local network
Now that Google has opened up the Chromecast API for anyone to play with, it’s possibile to create iOS applications that can leverage the $35 device as a way to display to HDMI devices wirelessly. In this series of tutorials, we’ll go over the API, starting with configuring your project to use the framework, and finding devices out on your local network to play with.
Let’s assume you’ve set up a Chromecast device attached to an HDMI TV and have it configured for your local network. Now it’s time to get an App set up to use it. We’ll use the iPhone Simulator in these examples, since it can talk to Chromecast devices just like a physical device, as long as the Mac you are developing on is on the same LAN as the Chromecast dongle.
Begin by creating a project, as usual. For this example, I used a single-view Storyboarded app. I set up an
UITableView inside the default
UIView, hooking it’s datasource and delegate to the default view controller the wizard had created. Next, I went to the Google Google Cast API page and downloaded the iOS framework, then used the “Add Files…” project option to add the framework to the project, copying in the files.