High Volume Web Sites — Tim Berners-Lee answers my question on provisioning a popular web server in 1993. The info.cern.ch server which has the Subject Catalogue gets probably a relatively high usage, about 10k requests a day, or (thinks…) one every 9 seconds. the CPU load is negligible. In fact of course the peak rate is higher, but still its not really a factor. That was when the server forked a subprocess for each request, too. See also one of my early contributions to the nascent field of web operations (language alert).
Tim Berners-Lee Calls For Web Magna Carta (Guardian) — Unless we have an open, neutral internet we can rely on without worrying about what’s happening at the back door, we can’t have open government, good democracy, good healthcare, connected communities and diversity of culture. It’s not naive to think we can have that, but it is naive to think we can just sit back and get it.
BroApp — Automatically message your girlfriend sweet things so you can spend more time with the Bros. Reminds me of the Electric Monk in Dirk Gently’s Holistic Detective Agency. The monk notices that humans have machines to watch TV for them. Now we have machines to be shitty boyfriends for us. (via Beta Knowledge)
World Science U — quick answers, short courses, long MOOCs. I wonder how you’d know whether this was effective at increasing scientific literacy, and therefore whether it’d be worth doing for computational thought or programming.
Light Table is Open Source — this matters because these experiments in semantic interactivity inform technical UIs of the future, and the more ubiquitous this code is then the more effect it can have and the sooner we can have the future.
The Six Things That Make Stories Go Viral Will Amaze and Astound You (New Yorker) — Berger and Milkman found that two features predictably determined an article’s success: how positive its message was and how much it excited its reader. The obvious part is that we develop immunity to things that catch our attention: our brains are well-developed systems for filtering, and the only constant is that advertisers will need novelty.
Reform Government Surveillance — hard not to view this as a demarcation dispute. “Ruthlessly collecting every detail of online behaviour is something we do clandestinely for advertising purposes, it shouldn’t be corrupted because of your obsession over national security!”
BayesDB — lets users query the probable implications of their data as easily as a SQL database lets them query the data itself. Using the built-in Bayesian Query Language (BQL), users with no statistics training can solve basic data science problems, such as detecting predictive relationships between variables, inferring missing values, simulating probable observations, and identifying statistically similar database entries.Open source.
Web Traffic Visualization — Dots enter when transactions start and exit when completed. Their speed is proportional to client’s response time while their size reflects the server’s contribution to total time. Color comes from the specific request. (via Nelson Minar)
Open Fit — open source software that investigates several approaches to generating custom tailored pants patterns. Open Fit Lab is an attempt to use this software for on-the-spot generation and creation of custom clothes. (via Kaitlin Thaney)
On Google’s Ingress Game (ReadWrite Web) — By rolling out Ingress to developers at I/O, Google hopes to show how mobile, location, multi-player and augmented reality functions can be integrated into developer application offerings. In that way, Ingress becomes a kind of “how-to” template to developers looking to create vibrant new offerings for Android games and apps. (via Mike Loukides)
Nanoscribe Micro-3D Printer — in contrast to stereolithography (SLA), the resolution is between 1 and 2 orders of magnitude higher: Feature sizes in the order of 1 µm and less are standard. (via BoingBoing)
Thingpunk — The problem of the persistence of these traditional values is that they prevent us from addressing the most pressing design questions of the digital era: How can we create these forms of beauty and fulfill this promise of authenticity within the large and growing portions of our lives that are lived digitally? Or, conversely, can we learn to move past these older ideas of value, to embrace the transience and changeability offered by the digital as virtues in themselves? Thus far, instead of approaching these (extremely difficult) questions directly, traditional design thinking has lead us to avoid them by trying to make our digital things more like physical things (building in artificial scarcity, designing them skeumorphically, etc.) and by treating the digital as a supplemental add-on to primarily physical devices and experiences (the Internet of Things, digital fabrication).
Kickstarter and NPR — The internet turns everything into public radio. There’s a truth here about audience-supported media and the kinds of money-extraction systems necessary to beat freeloading in a medium that makes money-collection hard and freeloading easy.
Metrico — puzzle game for Playstation centered around infographics (charts and graphs). (via Flowing Data)
The Lease They Can Do (Business Week) — excellent Paul Ford piece on money, law, and music streaming services. So this is not about technology. Nor is it really about music. This is about determining the optimal strategy for mass licensing of digital artifacts.
How Effective Is a Humanoid Robot as a Tool for Interviewing Young Children? (PLosONE) — The results reveal that the children interacted with KASPAR very similar to how they interacted with a human interviewer. The quantitative behaviour analysis reveal that the most notable difference between the interviews with KASPAR and the human were the duration of the interviews, the eye gaze directed towards the different interviewers, and the response time of the interviewers. These results are discussed in light of future work towards developing KASPAR as an ‘interviewer’ for young children in application areas where a robot may have advantages over a human interviewer, e.g. in police, social services, or healthcare applications.
Funding: Australia’s Grant System Wastes Time (Nature, paywalled) — We found that scientists in Australia spent more than five centuries’ worth of time preparing research-grant proposals for consideration by the largest funding scheme of 2012. Because just 20.5% of these applications were successful, the equivalent of some four centuries of effort returned no immediate benefit to researchers.