ENTRIES TAGGED "open source"

Four short links: 22 August 2014

Four short links: 22 August 2014

Crowd Problems, Robot Butler, Opportunistic Encryption, and A/B Framework

  1. Blame the Crowd, Not the Camera (Nina Simon) — Cameras weaponize an already unwieldy mob of people.
  2. The Botlr — the Cupertino Starwood hotel has a robot butler (botlr) doing room service.
  3. tcpcrypt — opportunistic encryption of all network traffic.
  4. Sixpack — language-agnostic A/B testing framework.
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Four short links: 21 August 2014

Four short links: 21 August 2014

Open Data Glue, Smithsonian Crowdsourcing, MIT Family Creativity, and Hardware Owie

  1. Datan open source project that provides a streaming interface between every file format and data storage backend. See the Wired piece on it.
  2. Smithsonian Crowdsourcing Transcription (Smithsonian) — 49 volunteers transcribed 200 pages of correspondence between the Monuments Men in a week. Soon it’ll be mathematics test questions: “if 49 people transcribe 200 pages in 7 days, how many weeks will it take …”
  3. MIT Guide to Family CompSci SessionsThis guide is for educators, community center staff, and volunteers interested in engaging their young people and their families to become designers and inventors in their community.
  4. What to Do When You Screw up 2,000 Orders (SparkFun) — even hardware companies need to do retrospectives.
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Ten years of OpenStreetMap

OSM is moving out of its awkward adolescence and into its mature, young adult phase.

OSM_logo-2Next to GPS, the most significant development in the Open Geo Data movement is OpenStreetMap (OSM), a community-driven mapping project whose goal is to create the most detailed, correct, and current open map of the world. This week, OSM celebrates its 10th birthday, which provides a convenient excuse to highlight why its achievements to-date are amazing, unusual, and promising in equal parts.

When the project was begun by Steve Coast in 2004, map data sources were few, and largely controlled by a small collection of private and governmental players. The scarcity of map data ensured that it remained both expensive and highly restrictive, and no one but the largest navigation companies could use map data. Steve changed the rules by creating a wiki-like resource of the entire globe, which everyone could use without hinderance. Read more…

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Four short links: 15 August 2014

Four short links: 15 August 2014

Illustrated Delivery, Self-Assembling Swarm, Language Analysis, and Design for Failure

  1. Continuous Integration and Delivery Illustrated — worth many thousands of words.
  2. Thousand Robot Swarm Self-Assembles into Arbitrary Shapes — you won’t sleep. If they only chittered, it would be perfect.
  3. srclibopen source language analysis toolchains (currently for Go, Python, JavaScript, and Ruby) with a common output format, and developer tools that consume this format.
  4. How to Architect with a Design for Failure Approach (Cloud Academy) — “design for failure” is what the rest of us call “design for the real world.”
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Four short links: 12 August 2014

Four short links: 12 August 2014

Digital Services Playbook, Brain Computer Interface, In-Game Economics, and Motorcycle Reality

  1. US Digital Services Playbook — good sense from the US Govt’s latest “try not to cock up more Govt IT projects” brigade.
  2. Open Brain-Computer Interface — “open” as in “source”, not as in “cut”.
  3. Blockmarket — visibility into the in-game trading of The Blockheads. (via Dave Frampton)
  4. Skully (trigger warning: TechCrunch) — a step towards augmented reality for motorcyclists: panoramic visual awareness via in-helmet display.
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Four short links: 8 August 2014

Four short links: 8 August 2014

Synchronization, Security Pi, YouTube Stardom, and Javascript Logging

  1. Everything You Wanted to Know About Synchronization But Were Too Afraid to Ask (PDF) — This paper presents the most exhaustive study of synchronization to date. We span multiple layers, from hardware cache-coherence protocols up to high-level concurrent software. We do so on different types of architectures, from single-socket — uniform and non- uniform — to multi-socket — directory and broadcast-based many-cores. We draw a set of observations that, roughly speaking, imply that scalability of synchronization is mainly a property of the hardware.
  2. Raspberry Pi as Low-Cost Security Camera (Instructables) — $120 HD motion-sensing web-viewable security camera.
  3. Inside YouTube’s Fame Factory (FastCompany) — great article about the tipping point where peer-to-peer fame becomes stage-managed corporate fame, as Vidcon grows. See also Variety: If YouTube stars are swallowed by Hollywood, they are in danger of becoming less authentic versions of themselves, and teenagers will be able to pick up on that,” Sehdev says. “That could take away the one thing that makes YouTube stars so appealing.”
  4. Sherlog.js (Github) — Javascript error and event tracker application. Honestly, I have no idea if this is any good but the name is golden. I’m such a sucker.
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Four short links: 7 August 2014

Four short links: 7 August 2014

Material Design, Stewart's Slack, Sketching in Javascript, and Neural Networks and Deep Learning

  1. Material Design in the Google I/O App (Medium) — steps through design thinking as they put Google’s new design metaphor in place. I’ve been chewing on material design. It brings an internal consistency and logic to the Android world that Apple’s iOS and OS X visual worlds have been losing over the years. How long until web users expect this consistency too?
  2. Stewart and Slack (Wired) — profile of Foo Stewart Butterfield and his shiny Slack startup.
  3. p5js — a new Processing-inspired code-as-sketching in Javascript. Using the original metaphor of a software sketchbook, p5.js has a full set of drawing functionality. However, you’re not limited to your drawing canvas, you can think of your whole browser page as your sketch!
  4. Neural Networks and Deep Learning — a free online book to teach you … well, neural networks and deep learning.
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Four short links: 6 August 2014

Four short links: 6 August 2014

Mesa Database, Thumbstoppers, Impressive Research, and Microsoft Development

  1. Mesa: Geo-Replicated, Near Real-Time, Scalable Data Warehousing (PDF) — paper by Googlers on the database holding G’s ad data. Trillions of rows, petabytes of data, point queries with 99th percentile latency in the hundreds of milliseconds and overall query throughput of trillions of rows fetched per day, continuous updates on the order of millions of rows updated per second, strong consistency and repeatable query results even if a query involves multiple datacenters, and no SPOF. (via Greg Linden)
  2. Thumbstopping (Salon) — The prime goal of a Facebook ad campaign is to create an ad “so compelling that it would get people to stop scrolling through their news feeds,” reports the Times. This is known, in Facebook land, as a “thumbstopper.” And thus, the great promise of the digitial revolution is realized: The best minds of our generation are obsessed with manipulating the movement of your thumb on a smartphone touch-screen.
  3. om3d — pose a model based on its occurrence in a photo, then update the photo after rotating and re-rendering the model. Research is doing some sweet things these days—this comes hot on the heels of recovering sounds from high-speed video of things like chip bags.
  4. Microsoft’s Development Practices (Ars Technica) — they get the devops religion but call it “combined engineering”. They get the idea of shared code bases, but call it “open source”. At least when they got the agile religion, they called it that. Check out the horror story of where they started: a two-year development process in which only about four months would be spent writing new code. Twice as long would be spent fixing that code. MSFT’s waterfall was the equivalent of American football, where there’s 11 minutes of actual play in the average 3h 12m game.
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Four short links: 5 August 2014

Four short links: 5 August 2014

Discussion Graph Tool, Superlinear Productivity, Go Concurrency, and R Map/Reduce Tools

  1. Discussion Graph Tool (Microsoft Research) — simplifies social media analysis by making it easy to extract high-level features and co-occurrence relationships from raw data.
  2. Superlinear Productivity in Collective Group Actions (PLoS ONE) — study of open source projects shows small groups exhibit non-linear productivity increases by size, which drop off at larger sizes. we document a size effect in the strength and variability of the superlinear effect, with smaller groups exhibiting widely distributed superlinear exponents, some of them characterizing highly productive teams. In contrast, large groups tend to have a smaller superlinearity and less variability.
  3. coop — cheat sheet of the most common concurrency program flows in Go.
  4. Tessera — set of open source tools around Hadoop, R, and visualization.
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Four short links: 4 August 2014

Four short links: 4 August 2014

Web Spreadsheet, Correlated Novelty, A/B Ethics, and Replicated Data Structures

  1. EtherCalcopen source web-based spreadsheet.
  2. Dynamics of Correlated Novelties (Nature) — paper on “the adjacent possible”. Here we propose a simple mathematical model that mimics the process of exploring a physical, biological, or conceptual space that enlarges whenever a novelty occurs. The model, a generalization of Polya’s urn, predicts statistical laws for the rate at which novelties happen (Heaps’ law) and for the probability distribution on the space explored (Zipf’s law), as well as signatures of the process by which one novelty sets the stage for another. (via Steven Strogatz)
  3. On The Media Interview with OKCupid CEO — relevant to the debate on ethics of A/B tests. I preferred this to Tim Carmody’s rant.
  4. CRDTs as Alternative to APIswhen using CRDTs to tie your system together, you don’t need to resort to using impoverished representations that simply never come anywhere near the representational power of the data structures you use in your programs at runtime. See also this paper on Convergent and Commutative Replicated Data Types.
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