- Reverse Engineering for Beginners (GitHub) — from assembly language through stack overflows, dongles, and more.
- Incident Response at Heroku — the difference between good and bad shops is that good shops have a routine for exceptions.
- 3D Petrie Museum — The Petrie Museum of Egyptian Archaeology has one of the largest ancient Egyptian and Sudanese collections in the world and they’ve put 3D models of their goods online. Not (yet) available for download, only viewing which seem a bug.
- Sandy Pentland on Wearables (The Verge) — Pentland was also Nathan Eagle’s graduate advisor, and behind the Reality Mining work at MIT. Check out his sociometer: One study revealed that the sociometer helps discern when someone is bluffing at poker roughly 70 percent of the time; another found that a wearer can determine who will win a negotiation within the first five minutes with 87 percent accuracy; yet another concluded that one can accurately predict the success of a speed date before the participants do.
ENTRIES TAGGED "wearables"
Bluetooth networking within the Internet of Things
This article is part of a series exploring the role of networking in the Internet of Things.
Previously, we set out to choose the wireless technology standard that best fits the needs of our hypothetical building monitoring and energy application. Going forward, we will look at candidate technologies within all three networking topologies discussed earlier: point-to-point, star, and mesh. We’ll start with Bluetooth, the focus of this post.
Bluetooth is the most common wireless point-to-point networking standard, designed for exchanging data over short distances. It was developed to replace the cables connecting portable and/or fixed devices.
Today, Bluetooth is well suited for relatively simple applications where two devices need to connect with minimal configuration setup, like a button press, as in a cell phone headset. The technology is used to transfer information between two devices that are near each other in low-bandwidth situations such as with tablets, media players, robotics systems, handheld and console gaming equipment, and some high-definition headsets, modems, and watches.
When considering Bluetooth for use in our building application, we must consider the capabilities of the technology and compare these capabilities to the nine application attributes outlined in my previous post. Let’s take a closer look at Bluetooth across these eight key attributes.
Establishing protocols to socialize wearable devices.
The age of ubiquitous computing is accelerating, and it’s creating some interesting social turbulence, particularly where wearable hardware is concerned. Intelligent devices other than phones and screens — smart headsets, glasses, watches, bracelets — are insinuating themselves into our daily lives. The technology for even less intrusive mechanisms, such as jewelry, buttons, and implants, exists and will ultimately find commercial applications.
And as sensor-and-software-augmented devices and wireless connections proliferate through the environment, it will be increasingly difficult to determine who is connected — and how deeply — and how the data each of us generates is disseminated, captured and employed. We’re already seeing some early signs of wearable angst: recent confrontations in bars and restaurants between those wearing Google Glass and others worried they were being recorded.
This is nothing new, of course. Many major technological developments experienced their share of turbulent transitions. Ultimately, though, the benefits of wearable computers and a connected environment are likely to prove too seductive to resist. People will participate and tolerate because the upside outweighs the downside. Read more…
The convergence of hardware and software, and innovation in wearable technology, provides opportunities for disruption.
Editor’s note: this article originally appeared on Advanced Health Information Exchange Resources; this lightly edited version is published here with permission.
I joined the Glass Explorer Program and have started using Google Glass with a focus on finding medical uses for this type of wearable computing technology. While I believe it’s the analytics capabilities that will allow us to realize the value of health information technology, the convergence of hardware and software — combined with an explosion of wearable sensor technology — is providing powerful opportunities for some disruptive innovation in the health care marketplace and the practice of medicine.
Charles Webster, M.D., got me really interested in the potential with his presentation Google Glass and Healthcare Information and Workflow at the 2014 Healthcare Systems Process Improvement Conference, held immediately before HIMSS 2014. Chuck has been posting about Google Glass for some time, and one of his posts on the HIMSS Future Care blog is well worth reading. Some of the insights from his post include:
“There’s lots of interest in Glass use by surgeons, EMTs, and nurses, for hands-free and real-time access to critical information. It’s justified. But there’s also been negative speculation about threats to patient privacy. What will patients think when they see their physician wearing Glass? In my opinion, it will become just another tool they associate with health care workers (less obtrusive than the head mirror that used to be a symbol of the medical profession). The bigger question should be, what will physicians and others think when they see a patient wearing Glass?”
I decided it was finally time to take the plunge and become a Glass Explorer and got my Google Glass just in time for the annual HIMSS conference to end. For those who have not yet seen Google Glass or don’t understand how the technology works, it is basically a computer strapped to your head in the form of a pair of glasses. It has a heads-up display, voice activation and a growing number of apps. Check out the Google Glass homepage to learn more. When you think about having all of the technology of a smartphone, and then some, incorporated into a pair of glasses, it boggles the mind as to the various use cases for health care. I want to outline just a few and then think about what other innovative possibilities this type of technology could bring to the industry. Read more…
Current wearable computing technology is just scratching the surface — the really interesting tech has yet to be invented.
In an interview at SXSW, Google’s Sundar Pichai said something about wearables that I’ve been waiting to hear. Wearables aren’t about Google Glass; they aren’t about smart watches; they’re much, much more, and these technologies are only scratching the surface.
I’ve tweaked Apple a couple of times for their inability to deliver a watch, despite years of leaks and rumors. I suspect that products from competitors have forced them to pivot a few times, rethinking and delaying their product. But the bottom line is that I don’t care; I don’t wear a watch, haven’t for a long time, and I’m not about to start. Just not interested.
I’m more interested in Glass, but I’ve been amazed at how few people are listening to what Google has said about it: it’s an experiment. It’s not the endpoint, not the product. Given the excitement it has produced, Google would be foolish not to sell it. But really: it’s ugly, it’s a prototype, it’s a mockup. Five years from now, will we all be walking around with Google Glass hanging from designer frames? I doubt it. And I bet Pichai, Brin, and Page doubt it, too. It’s an experiment; it will show us what’s interesting, and point toward what to build next. It’s not the end result. Read more…
A Twitter Q&A follow-up to my conversation with Tim O'Reilly.
Last week, Tim O’Reilly and I sat down in San Francisco and had a conversation about the collision of hardware and software. The fact that digital entrepreneurs see hardware as part of their available palette now is really interesting, as is the way many companies with traditional manufacturing roots are seeing digitization and software as key parts of their businesses in the near future. Software plus more malleable hardware is like a whole new medium for building products and services. We really are on the cusp of interesting times.
As our time wound down, questions were still coming in via Twitter. Since we couldn’t get to all of them during the time allotted, I thought I’d try to respond to a few more of them here. Read more…