- FES Watch — e-paper watch, including strap. Beautiful, crowdfunded, made by a Sony subsidiary that’s looking at e-ink for wearables and more. (via The Verge)
- Probabilistic Data Structures for Go — introduction to the go-probably library for when you can’t store every single value, so will trade off memory usage against accuracy.
- Z3 — implementation of the Infocom Z-Machine in hardware. Check out the easter eggs. I look upon my works and despair.
- Towards a More Perfect Link Underline — glorious typography on the web. A phrase you don’t often hear together without “would be a nice thing” at the end of the sentence.
Liza Kindred on the evolving role of data in fashion and the growing relationship between tech and fashion companies.
In this podcast episode, I talk with Liza Kindred, founder of Third Wave Fashion and author of the new free report “Fashioning Data: How fashion industry leaders innovate with data and what you can learn from what they know.” Kindred addresses the evolving role data and analytics are playing in the fashion industry, and the emerging connections between technology and fashion companies. “One of the things that fashion is doing better than maybe any other industry,” Kindred says, “is facilitating conversations with users.”
Gathering and analyzing user data creates opportunities for the fashion and tech industries alike. One example of this is the trend toward customization. Read more…
Bluetooth networking within the Internet of Things
This article is part of a series exploring the role of networking in the Internet of Things.
Previously, we set out to choose the wireless technology standard that best fits the needs of our hypothetical building monitoring and energy application. Going forward, we will look at candidate technologies within all three networking topologies discussed earlier: point-to-point, star, and mesh. We’ll start with Bluetooth, the focus of this post.
Bluetooth is the most common wireless point-to-point networking standard, designed for exchanging data over short distances. It was developed to replace the cables connecting portable and/or fixed devices.
Today, Bluetooth is well suited for relatively simple applications where two devices need to connect with minimal configuration setup, like a button press, as in a cell phone headset. The technology is used to transfer information between two devices that are near each other in low-bandwidth situations such as with tablets, media players, robotics systems, handheld and console gaming equipment, and some high-definition headsets, modems, and watches.
When considering Bluetooth for use in our building application, we must consider the capabilities of the technology and compare these capabilities to the nine application attributes outlined in my previous post. Let’s take a closer look at Bluetooth across these eight key attributes.
Establishing protocols to socialize wearable devices.
The age of ubiquitous computing is accelerating, and it’s creating some interesting social turbulence, particularly where wearable hardware is concerned. Intelligent devices other than phones and screens — smart headsets, glasses, watches, bracelets — are insinuating themselves into our daily lives. The technology for even less intrusive mechanisms, such as jewelry, buttons, and implants, exists and will ultimately find commercial applications.
And as sensor-and-software-augmented devices and wireless connections proliferate through the environment, it will be increasingly difficult to determine who is connected — and how deeply — and how the data each of us generates is disseminated, captured and employed. We’re already seeing some early signs of wearable angst: recent confrontations in bars and restaurants between those wearing Google Glass and others worried they were being recorded.
This is nothing new, of course. Many major technological developments experienced their share of turbulent transitions. Ultimately, though, the benefits of wearable computers and a connected environment are likely to prove too seductive to resist. People will participate and tolerate because the upside outweighs the downside. Read more…
The convergence of hardware and software, and innovation in wearable technology, provides opportunities for disruption.
Editor’s note: this article originally appeared on Advanced Health Information Exchange Resources; this lightly edited version is published here with permission.
I joined the Glass Explorer Program and have started using Google Glass with a focus on finding medical uses for this type of wearable computing technology. While I believe it’s the analytics capabilities that will allow us to realize the value of health information technology, the convergence of hardware and software — combined with an explosion of wearable sensor technology — is providing powerful opportunities for some disruptive innovation in the health care marketplace and the practice of medicine.
Charles Webster, M.D., got me really interested in the potential with his presentation Google Glass and Healthcare Information and Workflow at the 2014 Healthcare Systems Process Improvement Conference, held immediately before HIMSS 2014. Chuck has been posting about Google Glass for some time, and one of his posts on the HIMSS Future Care blog is well worth reading. Some of the insights from his post include:
“There’s lots of interest in Glass use by surgeons, EMTs, and nurses, for hands-free and real-time access to critical information. It’s justified. But there’s also been negative speculation about threats to patient privacy. What will patients think when they see their physician wearing Glass? In my opinion, it will become just another tool they associate with health care workers (less obtrusive than the head mirror that used to be a symbol of the medical profession). The bigger question should be, what will physicians and others think when they see a patient wearing Glass?”
I decided it was finally time to take the plunge and become a Glass Explorer and got my Google Glass just in time for the annual HIMSS conference to end. For those who have not yet seen Google Glass or don’t understand how the technology works, it is basically a computer strapped to your head in the form of a pair of glasses. It has a heads-up display, voice activation and a growing number of apps. Check out the Google Glass homepage to learn more. When you think about having all of the technology of a smartphone, and then some, incorporated into a pair of glasses, it boggles the mind as to the various use cases for health care. I want to outline just a few and then think about what other innovative possibilities this type of technology could bring to the industry. Read more…
Current wearable computing technology is just scratching the surface — the really interesting tech has yet to be invented.
In an interview at SXSW, Google’s Sundar Pichai said something about wearables that I’ve been waiting to hear. Wearables aren’t about Google Glass; they aren’t about smart watches; they’re much, much more, and these technologies are only scratching the surface.
I’ve tweaked Apple a couple of times for their inability to deliver a watch, despite years of leaks and rumors. I suspect that products from competitors have forced them to pivot a few times, rethinking and delaying their product. But the bottom line is that I don’t care; I don’t wear a watch, haven’t for a long time, and I’m not about to start. Just not interested.
I’m more interested in Glass, but I’ve been amazed at how few people are listening to what Google has said about it: it’s an experiment. It’s not the endpoint, not the product. Given the excitement it has produced, Google would be foolish not to sell it. But really: it’s ugly, it’s a prototype, it’s a mockup. Five years from now, will we all be walking around with Google Glass hanging from designer frames? I doubt it. And I bet Pichai, Brin, and Page doubt it, too. It’s an experiment; it will show us what’s interesting, and point toward what to build next. It’s not the end result. Read more…