Four short links: 7 October 2014

Chinese Makers, Code Projects, Distributed Data Structures, and Networked Games

  1. On the Maker Movement in China (Clay Shirky) — Hardware hacking hasn’t become a hot new thing in China because it never stopped being a regular old thing.
  2. A History of Apache Storm and Lessons Learned (Nathan Marz) — his lessons on building, promoting, releasing, maintaining, governance … all worth reading.
  3. Tango: Distributed Data Structures Over a Shared Logprovides developers with the abstraction of a replicated, in-memory data structure (such as a map or a tree) backed by a shared log. (via paper summary)
  4. Making Fast-Paced Multiplayer Networked Games is Hard (Gamasutra) — This may all sound like smoke and mirrors because that is exactly what it is – we are just maintaining the illusion the game is playing out in wall clock time even though updates are arriving from the past.
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