ENTRIES TAGGED "information architecture"

Architecting the connected world

The imbrication of digital and analog environments is bringing us to a revolutionary information crossroads.

In the first two posts in this series, I examined the connection between information architecture and user interface design, and then looked closely at the opportunities and constraints inherent in information architecture as we’ve learned to practice it on the web. Here, I outline strategies and tactics that may help us think through these constraints and that may in turn help us lay the groundwork for an information architecture practice tailored and responsive to our increasingly connected physical environments.

The challenge at hand

NYU Media, Culture, and Communication professor Alexander Galloway examines the cultural and political impact of the Internet by tracing its history back to its postwar origins. Built on a distributed information model, “the Internet can survive [nuclear] attacks not because it is stronger than the opposition, but precisely because it is weaker. The Internet has a different diagram than a nuclear attack does; it is in a different shape.” For Galloway, the global distributed network trumped the most powerful weapon built to date not by being more powerful, but by usurping its assumptions about where power lies.

This “differently shaped” foundation is what drives many of the design challenges I’ve raised concerning the Internet of Things, the Industrial Internet and our otherwise connected physical environments. It is also what creates such depth of possibility. In order to accommodate this shape, we will need to take a wider look at the emergent shape of the world, and the way we interact with it. This means reaching out into other disciplines and branches of knowledge (e.g. in the humanities and physical sciences) for inspiration and to seek out new ways to create and communicate meaning. Read more…

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The lingering seduction of the page

As we begin to design for the Internet of Things, we'll need to expand our IA approach — and our toolbox.

In an earlier post in this series, I examined the articulatory relationship between information architecture and user interface design, and argued that the tools that have emerged for constructing information architectures on the web will only get us so far when it comes to expressing information systems across diverse digital touchpoints. Here, I want to look more closely at these traditional web IA tools in order to tease out two things: (1) ways we might rely on these tools moving forward, and (2) ways we’ll need to expand our approach to IA as we design for the Internet of Things.

First stop: the library

Information Architecture for the World Wide WebThe seminal text for Information Architecture as it is practiced in the design of online information environments is Peter Morville’s and Louis Rosenfeld’s Information Architecture for the World Wide Web, affectionately known as “The Polar Bear Book.”

First published in 1998, The Polar Bear Book gave a name and a clear, effective methodology to a set of practices many designers and developers working on the web had already begun to encounter. Morville and Rosenfeld are both trained as professional librarians and were able to draw on this time-tested field in order to sort through many of the new information challenges coming out of the rapidly expanding web.

If we look at IA as two faces of the same coin, The Polar Bear Book focuses on the largely top-down “Internet Librarian” side of information design. The other side of the coin approaches the problems posed by data from the bottom up. In Everything is Miscellaneous: The Power of the New Digital Disorder, David Weinberger argues that the fundamental problem of the “second order” (think “card catalogue”) organization typical of library sciences-informed approaches is that they fail to recognize the key differentiator of digital information: that it can exist in multiple locations at once, without any single location being the “home” position. Weinberger argues that in the “third order” of digital information practices, “understanding is metaknowledge.” For Weinberger, “we understand something when we see how the pieces fit together.”

Read more…

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Architecture, design, and the connected environment

Emerging IoT technologies require a carefully considered approach to integration, implementation, and user interface.

Just when it seems we’re starting to get our heads around the mobile revolution, another design challenge has risen up fiercer and larger right behind it: the Internet of Things. The rise in popularity of “wearables” and the growing activity around NFC and Bluetooth LE technologies are pushing the Internet of Things increasingly closer to the mainstream consumer market. Just as some challenges of mobile computing were pointedly addressed by responsive web design and adaptive content, we must carefully evaluate our approach to integration, implementation, and interface in this emerging context if we hope to see it become an enriching part people’s daily lives (and not just another source of anger and frustration).

It is with this goal in mind that I would like to offer a series of posts as one starting point for a conversation about user interface design, user experience design, and information architecture for connected environments. I’ll begin by discussing the functional relationship between user interface design and information architecture, and by drawing out some implications of this relationship for user experience as a whole. Read more…

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News organizations still party like it's 1899

News organizations still party like it's 1899

Ben Huh's new project focuses on news presentation. Here he talks about who's doing it well.

Ben Huh, the CEO of Cheezburger, Inc., loves his Cheezburger project but is ready to engage in a fling with news. Huh's new Moby Dick project will address the limitations and frustrations of stagnant news presentation. In this short interview, Huh discusses news outlets that are headed in the right direction.

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Four short links: 15 April 2011

Four short links: 15 April 2011

Tweets as Ads, Do Not Track, OnePage Site, and Lessons Learned

(the author apologizes for the late publication of this item)

  1. Twitter’s Biggest Problem: Tweets are Ads — having just been to my first social media marketing conference, I see what the author’s talking about. Would you want to pay for advertising in the middle of a sea of free ads? (via Hacker News)
  2. Safari and Do Not Track Support — now that there’s a technical mechanism for consumers to opt out, the next step is to mandate that publishers respect it. Problem: compliance with do-not-track is largely invisible, so there’s nothing like the feedback loop you get with Do Not Call lists where ANY telemarketer is instantly identifiable as a lawbreaker. Instead, you’ll only know Do Not Track is not working if you see useful advertisements. What the–?
  3. OnePager — a library-focused one-page website for libraries, attempting to focus the library on providing useful information rather than a lot of it. There’s a lesson here for almost every institution with a website. (via Nina Simon)
  4. Max Levchin’s Lessons Learned — some resonant ones: You can have successful teams where people hate but deeply respect each other; the opposite (love but not respect among team members) is a recipe for disaster.
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Heds, deks, and ledes

We become effective publishers when we carefully package and layer our information.

Headlines matter. They're always visible to a scan or a search, while other information — like decks and leads — are active in far fewer contexts.

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Four short links: 4 August 2010

Four short links: 4 August 2010

Python Reasoning, Learning the Right Way, Curated Folksonomy, Arduino Image Correction

  1. FuXiPython-based, bi-directional logical reasoning system for the semantic web from the folks at the Open Knowledge Foundation. (via About Inferencing)
  2. Harness the Power of Being an IdiotI learn by trying to build something, there’s no other way I can discover the devils-in-the-details. Unfortunately that’s an incredibly inefficient way to gain knowledge. I basically wander around stepping on every rake in the grass, while the A Students memorize someone else’s route and carefully pick their way across the lawn without incident. My only saving graces are that every now and again I discover a better path, and faced with a completely new lawn I have an instinct for where the rakes are.
  3. Stack Overflow’s Curated Folksonomy — community-driven tag synonym system to reduce the chaos of different names for the same thing. (via Skud)
  4. Image Deblurring using Inertial Measurement Sensors (Microsoft Research) — using Arduino to correct motion blur. (via Jon Oxer)
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Search is the Web's fun and wicked problem

Search is the Web's fun and wicked problem

"Search Patterns" author Peter Morville looks at the next wave of search and reveals the one innovation that led to a watershed moment

We may think of search as static and mature, but it’s a tool in flux. Developments in mobile, augmented reality, and social graphs signal big changes ahead. In this Q&A, “Search Patterns” author Peter Morville shows how experiments at the periphery and weird ideas will shape search’s future. He also reveals the one semi-recent innovation that unlocked a watershed moment for search (it’s not what you’d expect).

Comments: 6