- Tricorder Prototype — collar+earpiece, base station, diagnostic stick (lab tests for diabetes, pneumonia, tb, etc), and scanning wand (examine lesions, otoscope for ears, even spirometer). (via Slashdot)
- Souders Joins Speedcurve — During these engagements, I’ve seen that many of these companies don’t have the necessary tools to help them identify how performance is impacting (hurting) the user experience on their websites. There is even less information about ways to improve performance. The standard performance metric is page load time, but there’s often no correlation between page load time and the user’s experience. We need to shift from network-based metrics to user experience metrics that focus on rendering and when content becomes available. That’s exactly what Mark is doing at SpeedCurve, and why I’m excited to join him.
- 3 Steps for Licensing Your 3D-Printed Stuff (PDF) — this paper is not actually about choosing the right license for your 3D printable stuff (sorry about that). Instead, this paper aims to flesh out a copyright analysis for both physical objects and for the digital files that represent them, allowing you to really understand what parts of your 3D object you are—and are not—licensing. Understanding what you are licensing is key to choosing the right license. Simply put, this is because you cannot license what you do not legally control in the first place. There is no point in considering licenses that ultimately do not have the power to address whatever behavior you’re aiming to control. However, once you understand what it is you want to license, choosing the license itself is fairly straightforward. (via BoingBoing)
- Augmented Traffic Control — Facebook’s tool for simulating degraded network conditions.
Uncertainty is a feature, not a bug.
After decades of work on programming, we finally got a development environment with massive reach and tremendous power. Somehow, though, the web isn’t centered on a comprehensive programming environment. The web succeeded with a (severely) lowest-common denominator, specification-driven approach that let it grow with time, technology, and multiple communities, across multiple platforms.
Almost two decades ago, I was all excited about Java. Write applets once, run anywhere, with libraries to make sure it all came out the same wherever anywhere might be. Java is still a powerhouse, but it all worked out differently than I expected. Even in Java’s early years, before the Java news was filled with security bulletins, applets felt like a strange mix with their surrounding web pages. Creating an applet demanded programmers to build every detail. Even with Java’s ever-improving libraries, creating a Java applet that did much was an intense experience focused on programming.
Java wasn’t the only comprehensive way to build web apps, of course. Flash demanded programming, but its values always incorporated design, action, and well, flash, in ways that meshed well with the way people built sites. Flash kept growing and growing before its ecosystem took a fatal hit from the iPhone as HTML5 offered replacements for some of its key strengths. I mostly notice Flash these days because it asks me to update it regularly and because pages tell me when it’s crashed.
Compared to either of those rich environments, web technology is a tangled mess. The early web was functional but unstyled, with no behavior beyond navigating among pages. That? That would dominate client-side computing? Read more…