- The Care and Feeding of Weird Machines Found in Executable Metadata (YouTube) — talk from 29th Chaos Communication Congress, on using tricking the ELF linker/loader into arbitrary computation from the metadata supplied. Yes, there’s a brainfuck compiler that turns code into metadata which is then, through a supernatural mix of pixies, steam engines, and binary, executed. This will make your brain leak. Weird machines are everywhere.
- European Libraries May Digitise Books Without Permission — “The right of libraries to communicate, by dedicated terminals, the works they hold in their collections would risk being rendered largely meaningless, or indeed ineffective, if they did not have an ancillary right to digitize the works in question,” the court said. Even if the rights holder offers a library the possibility of licensing his works on appropriate terms, the library can use the exception to publish works on electronic terminals, the court ruled. “Otherwise, the library could not realize its core mission or promote the public interest in promoting research and private study,” it said.
- CausalImpact (GitHub) — Google’s R package for estimating the causal effect of a designed intervention on a time series. (via Google Open Source Blog)
- Laws of Crappy Dashboards — (caution, NSFW language … “crappy” is my paraphrase) so true. Not talking to users will result in a [crappy] dashboard. You don’t know if the dashboard is going to be useful. But you don’t talk to the users to figure it out. Or you just show it to them for a minute (with someone else’s data), never giving them a chance to figure out what the hell they could do with it if you gave it to them.
Liza Kindred on the evolving role of data in fashion and the growing relationship between tech and fashion companies.
In this podcast episode, I talk with Liza Kindred, founder of Third Wave Fashion and author of the new free report “Fashioning Data: How fashion industry leaders innovate with data and what you can learn from what they know.” Kindred addresses the evolving role data and analytics are playing in the fashion industry, and the emerging connections between technology and fashion companies. “One of the things that fashion is doing better than maybe any other industry,” Kindred says, “is facilitating conversations with users.”
Gathering and analyzing user data creates opportunities for the fashion and tech industries alike. One example of this is the trend toward customization. Read more…
High-performing memory throws many traditional decisions overboard
Over the past decade, SSD drives (popularly known as Flash) have radically changed computing at both the consumer level — where USB sticks have effectively replaced CDs for transporting files — and the server level, where it offers a price/performance ratio radically different from both RAM and disk drives. But databases have just started to catch up during the past few years. Most still depend on internal data structures and storage management fine-tuned for spinning disks.
Citing price and performance, one author advised a wide range of database vendors to move to Flash. Certainly, a database administrator can speed up old databases just by swapping out disk drives and inserting Flash, but doing so captures just a sliver of the potential performance improvement promised by Flash. For this article, I asked several database experts — including representatives of Aerospike, Cassandra, FoundationDB, RethinkDB, and Tokutek — how Flash changes the design of storage engines for databases. The various ways these companies have responded to its promise in their database designs are instructive to readers designing applications and looking for the best storage solutions.
Business models and sustainability will drive success in the health games space.
These efforts have born fruit, and clinical trials have shown the value of many such games. Ben Sawyer, who founded the Games for Health conference more than 10 years ago, is watching all the pieces fall into place for the widespread adoption of games. Business plans, platforms, and the general environment for the acceptance of games (and other health-related apps) are coming together.