ENTRIES TAGGED "Industrial Internet"
What “design beyond the screen” means for the industrial Internet.
Design beyond the screen is a much broader and more transformative concept than just that, though: it encompasses changes in the relationships between humans and machines and between machines and other machines. Good design beyond the screen makes interaction more fluid and elevates both people and machines to do their best work. The impact of good design beyond the screen could be huge, and could extend well beyond consumer electronics into heavy industry and infrastructure. Read more…
Data from the Internet of Things makes an integrated data strategy vital.
The Internet of Things (IoT) is more than a network of smart toasters, refrigerators, and thermostats. For the moment, though, domestic appliances are the most visible aspect of the IoT. But they represent merely the tip of a very large and mostly invisible iceberg.
IDC predicts by the end of 2020, the IoT will encompass 212 billion “things,” including hardware we tend not to think about: compressors, pumps, generators, turbines, blowers, rotary kilns, oil-drilling equipment, conveyer belts, diesel locomotives, and medical imaging scanners, to name a few. Sensors embedded in such machines and devices use the IoT to transmit data on such metrics as vibration, temperature, humidity, wind speed, location, fuel consumption, radiation levels, and hundreds of other variables. Read more…
A software company reaches into the physical world with hardware.
PayPal is a software company, but when I met with Josh Bleecher Snyder, director of software engineering at PayPal, it was to talk about hardware. He’s leading the development of Beacon, PayPal’s new hands-free payment platform. At its heart is a finger-size stick that uses Bluetooth Low Energy to connect with mobile phones and confirm identity.
Paypal’s move into hardware extends its software into the physical world — a key idea behind our Solid Conference. What was once a system confined to screens and keyboards is now part of a new set of interactions in brick-and-mortar stores.
Beacon is part of a vast PayPal stack, and Bleecher Snyder’s team solved problems with a blend of hardware and software thinking — writing code in Go that was efficient enough for Beacon’s processor to be underclocked and avoid overheating, and to anticipate attacks on PayPal’s service that might come from compromised hardware. His entire system hews to PayPal’s “don’t be creepy” mantra by quickly and permanently discarding data that isn’t used in transactions. Read more…
Talk of the "tech sector" is out of date. Every company is a tech company.
Uber has encountered a series of challenges that are notionally unfamiliar to the current generation of tech companies: wrongful-death lawsuits, rent-seeking by an entrenched industry, regulatory scrutiny from local bureaucrats, worker protests. The company admitted to having disrupted a competitor’s operations by calling its cars, then canceling. No matter how explicitly it warns about surge pricing, riders accustomed to a certain way of booking a car ride object.
There’s an established industry that charges people for rides in cars, and it’s been reduced to a set of straightforward points of competition: price, car quality, ease of booking, and — treacherously for Uber and uncharacteristically for “tech companies” in general — the burly and distasteful accumulation of political clout before municipal taxi commissions. Read more…
Vendors, take note: we will not build the Internet of Things without open standards.
In a couple of posts and articles, we’ve nibbled around the notion of standards, interoperability, and the Internet of Things (or the Internet of Everything, or the Industrial Internet, or whatever you want to call it). It’s time to say it loud and clear: we won’t build the Internet of Things without open standards.
What’s important about the IoT typically isn’t what any single device can do. The magic happens when multiple devices start interacting with each other. Nicholas Negroponte rightly criticizes the flood of boring Internet-enabled devices: an oven that can be controlled by your phone, a washing machines that texts you when it’s done, and so on. An oven gets interesting when it detects the chicken you put in it, and sets itself accordingly. A washing machine gets interesting if it can detect the clothes you’re putting into it and automatically determine what cycle to run. That requires standards for how the washer communicates with the washed. It’s meaningless if every clothing manufacturer implements a different, proprietary standard for NFC-enabled tags.
We’re already seeing this in lighting: there are several manufacturers of smart network-enabled light bulbs, but as far as I can tell, each one is controlled by a vendor-specific app. And I can think of nothing worse for the future of home lighting than having to remember whether the lights in the bedroom were made by Sylvania or Philips before I can turn them off. Read more…
A Twitter Q&A follow-up to my conversation with Tim O'Reilly.
Last week, Tim O’Reilly and I sat down in San Francisco and had a conversation about the collision of hardware and software. The fact that digital entrepreneurs see hardware as part of their available palette now is really interesting, as is the way many companies with traditional manufacturing roots are seeing digitization and software as key parts of their businesses in the near future. Software plus more malleable hardware is like a whole new medium for building products and services. We really are on the cusp of interesting times.
As our time wound down, questions were still coming in via Twitter. Since we couldn’t get to all of them during the time allotted, I thought I’d try to respond to a few more of them here. Read more…
Is freedom just another word for a smart environment?
You know the “Next Big Thing” is no longer waiting in the wings when you hear it dissected on talk radio. That’s now the case with the Industrial Internet — or the Internet of Things, or the collision of software and hardware, or the convergence of the virtual and real worlds, or whatever you want to call it. It has emerged from academe and the high tech redoubts of Silicon Valley, and invaded the mainstream media.
Of course, it’s been “here” for a while, in the form of intelligent devices, such as the Nest Thermostat, and initiatives like the Open Auto Alliance, an effort involving Audi, GM, Honda , Hyundai, Google and Nvidia to develop an open-source, Android-based software platform for cars.
But we are now tap-dancing one of those darn tipping points again. As software-enhanced objects, cheap sensors, and wireless technology combine to connect everything and everybody with every other thing and person, a general awareness is dawning. People — all people, not just the technologically proficient — understand their lives are about to change big time. This is creating some hand-wringing anxiety as well as giddy anticipation, and rightly so: the parameters and consequences of the Internet of Things remain vague. Read more…
Thinking about technology in highly disruptive ways has made high-speed videography affordable.
All kids cultivate particular interests growing up. For Michael Matter, Edgertronic’s co-inventor, it was high-speed flash photography. He got hooked when his father brought home a book of high-speed images taken by Harold Eugene “Doc” Edgerton, the legendary MIT professor of electrical engineering who pioneered stroboscopic photography.
“It was amazing stuff,” Matter recalls, “and I wanted to figure out how he did it. No, more than that I wanted to do it. I wanted to make those images. But then I looked into the cost of equipment, and it was thousands of dollars. I was 13 or 14, this was the 1970s, and my budget was pretty well restricted to my allowance.” Read more…
Jim Stogdill explains how the Internet of Things is more on par with the Industrial Revolution than the digital revolution.
The centerpiece of the Expo was a gigantic Corliss engine, the apotheosis of 40 years of steam technology. Thirty percent more efficient than standard steam engines of the day, it powered virtually every industrial exhibit at the exposition via a maze of belts, pulleys, and shafts. Visitors were stunned that the gigantic apparatus was supervised by a single attendant, who spent much of his time reading newspapers.
“This exposition was attended by 10 million people at a time when travel was slow and difficult, and it changed the world,” observes Jim Stogdill, general manager of Radar at O’Reilly Media, and general manager of O’Reilly’s upcoming Internet-of-Things-related conference, Solid. Read more…