Four short links: 21 May 2013
Videogame Hyperinflation, Thumbdrive Computing, Distributed Consensus, and Organism Simulation
- Hyperinflation in Diablo 3 — interesting discussion about how video games regulate currency availability, and how Diablo 3 appears to have messed up. several weeks after the game’s debut a source claimed that there were at least 1,000 bots active 24/7 in the Diablo 3 game world, allegedly “harvesting” (producing) 4 million virtual gold per hour. Most of the gold generated by the ruthlessly productive, rapidly adapting bots found its way to third party vendors in a black market which undercut the prices in the sanctioned, in-game auction houses.
- Dell Project Ophelia (PC World) — $100 USB-stick-sized Android computer.
- Call Me Maybe (Kyle Kingsbury) — a series on network partitions. We’re going to learn about distributed consensus, discuss the CAP theorem’s implications, and demonstrate how different databases behave under partition.
- OpenWorm (The Atlantic) — simulating the c. elegans nematode worm in software. OpenWorm isn’t like these other initiatives; it’s a scrappy, open-source project that began with a tweet and that’s coordinated on Google Hangouts by scientists spread from San Diego to Russia. If it succeeds, it will have created a first in executable biology: a simulated animal using the principles of life to exist on a computer.
, invisible economy